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DoT (Damage Over Time)

SkillDoT · Turn Order · Combat Flow
1 patcheslast touched 138mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Mar 27, 2015Mar 27, 2015Mar 27, 2015 — Build Update #7907 (PC and Mac) - Weapon Upgrade Icons, Combat Streamlining, RNG tweaks, and More! +1 / -0 (cum +1)
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Patch history

    • 📊NumericDoTstart of enemy turn delayapplied without delay, saving 1.8s per affected enemy s

      DoT is now applied immediately at the start of the enemy turn, reducing hang time.