General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixADS bug
Resolved a bug affecting Aim Down Sights (ADS) functionality.
bugfix
- ▲✨Newconnectivity indicators—→Added
Added connectivity indicators to help players monitor their connection status.
quality
- ▲🛠QoLthird-person camera
Improvements made to the third-person camera for better visibility and feel.
quality
- ≈🐛Bug fixvehicles
Various fixes applied to vehicle behavior and stability.
bugfix
- ≈🐛Bug fixbugs
Various bug fixes applied across the game.
Stability
- ▲🛠QoLUX
General UX improvements to enhance player interface and interaction.
User experience
- ▲🛠QoLMapviewTop-left→Full screen
The map is now full screen and remembers the last opened position.
UI improvement
- ▲🐛Bug fixInventoryinteractions
Fixed several inventory interaction issues related to item reservation and attachment icons.
Bug fixes
- ▼🐛Bug fixInfecteddamageNo bleed→Bleeding
Fixed an issue where Infected would not cause bleeding wounds as intended.
Combat fix
- ▲📊NumericLoggingyieldStandard→+1 Plank/Log
Increased yield when cutting down wooden logs and trees.
Resource buff
- ▲✨NewVoicevoice levels—→Whisper/Talk/Shout
Players can now switch between shouting, speaking, and whispering for different voice ranges.
New Feature
- ≈📊NumericDead Bodiespersistence—→Increased
Dead player bodies now persist longer and decay over time.
Tweak
- ▲✨Newlanguages—→Polish, Japanese
Added support for Polish and Japanese languages.
Localization
- ≈✨NewThrowingaction—→Added
Players can now throw items by holding the 'G' key, enabling a new way to interact with the environment and combat.
Hold 'G' to throw items.
- ▲🔁ReworkInventoryShoulder SlotsSingle→Independent
Independent shoulders now allow players to carry two melee weapons or firearms simultaneously.
Carry two melee/firearms.
- ▲🛠QoLReloadingMagazine refill—→Auto-refill (Hold R)
Added the ability to auto-refill magazines by holding the 'R' key.
QoL improvement for reloading.
- ▼🎯BehaviorClothingShoe durabilityStatic→Gradual wear
Shoes now gradually wear off while being used, increasing the need for footwear maintenance.
Shoes wear off during use.
- ≈🔁ReworkStomachNutrition logicNutritional-component→Item/Liquid-type
The player's stomach logic has been changed to be based on item/liquid types rather than nutritional component breakdowns.
Reworked how stomach processes food/drink.
- ▲✨Newdoors—→Forceable
Players can now break open locked doors using force.
New Mechanic
- ≈📊Numericmuzzle flash range5m→15m m
Increased the illumination range of muzzle flashes at night for better visibility.
Visual Tweak
- ▼📊NumericlandminesHigher→Lower
Decreased the lethal radius of landmines.
Balance
- ≈🐛Bug fixgasolineSafe→Harmful
Fixed a bug where drinking gasoline did not harm the character.
Bugfix
- ≈✨Newlocalization—→Chinese
Added Chinese language localization.
New Language
- ▲✨Newnight lighting—→Added
Added a client-side personal night light to prevent total blindness without a light source.
Visibility
- ≈✨Newnoise indicator—→Added
Added a HUD noise indicator to help players manage their stealth.
UI
- ≈🔁Reworkweather simulation—→Reworked
Reworked weather simulation to improve network synchronization and lower performance cost.
Performance
- ≈✨NewLoot Distribution—→Central Economy
Implementation of the Central Economy for more advanced loot distribution across the map.
Advanced loot distribution
- ≈🔁ReworkAI—→New AI
New AI systems implemented for both Infected and Animals.
Infected and Animals
- ▲✨NewStealth—→Added
Added a basic stealth system affecting how zombies and animals detect players.
Basic stealth system
- ≈✨NewHealth—→Diseases
Introduced diseases as a new survival mechanic.
Disease system
- ▲🔁ReworkCooking/Horticulture—→Improved
Improved the systems for cooking and horticulture.
Cooking and Gardening
- ▲✨NewAnti-Cheat—→Dynamic BattlEye
Implemented Dynamic BattlEye for advanced anti-cheat protection.
Advanced Anti-Cheat
- ≈🔁ReworkRenderer—→New Renderer
Implemented a new renderer for improved visual performance and quality.
Engine update
- ≈✨Newitem weight—→Added
Weight has been added to all items and clothing, introducing a new layer of inventory management.
Weight System
- ≈✨Newweapon durability—→Added
Degradation values have been implemented for pistols, rifles, and silencers.
Degradation
- ▲✨Newhorticulture—→Added
Introduced potato plants and a growing process for farming.
Farming
- ▲🐛Bug fixserver stability
Implemented server stability and performance fixes.
Performance
- ≈🐛Bug fixbullet penetration
Fixed issues with bullet penetration.
Fix
- ≈🐛Bug fixmuzzle blast
Fixed issues with muzzle blast and impact sounds for better audio fidelity.
- ▼🐛Bug fixfish trap
Fixed a small exploit involving fish traps.
- ≈🐛Bug fixsecurity
Implemented general security fixes to improve server stability and integrity.
- ≈🐛Bug fixdrowning
Fixed a bug where players would drown while cuffed under the water surface.
- ≈🛠QoLloot distribution
Polished loot distribution across the map for better balance.