PC Stable Update 1.02 introduces the Olga 24 sedan, new .308 caliber firearms, significant inventory QoL improvements, and a shift toward stealthier gameplay against infected.
Images © DayZ via Steam
▲Buffs6
- Infected
- Melee Attack:Players can now one-hit kill infected from behind with melee weapons, including hits to the torso.→Added
- Senses:Infected are now less perceptive to sounds in general and have limited vision at night.
- Inventory
- Players can now move slowly while the inventory is open.Static→Slow Walk
- Added the ability to reorder inventory cargo containers and quick-add items to the quickbar via number keys.→Added
- SurvivorMetabolism:Water and energy metabolism slowed down by approximately 1/5th.100%→80%
- GeneralAdded a client-side personal night light to prevent total blindness without a light source.→Added
▼Nerfs2
- Survivor
- Regeneration:Blood and health regeneration speed has been slowed by roughly 1/3rd.100%→67%
- Temperature:Increased water, energy, and health penalties by 1/2 when heat comfort is very low or high.1x→1.5x
◆Other changes6
- Olga 24Added the Olga 24, a high-end four-door executive sedan capable of high top speeds.→Added
- LARAdded the LAR select-fire rifle using .308 caliber ammunition with a 20 round magazine.→Added
- M70 TundraAdded the M70 Tundra bolt-action hunting rifle using .308 caliber ammunition.→Added
- InventoryImproved visualization of content, dynamic icon scaling, and added particle effects to the inventory character.
- General
- Added a HUD noise indicator to help players manage their stealth.→Added
- Reworked weather simulation to improve network synchronization and lower performance cost.→Reworked
subjects affected (7)
tap to see balance history
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Patch history
- DayZ 1.20 Stability update Out Now & DayZ in 2023Feb 14, 2023 · 42mo
Update 1.20 focuses on stability, bug fixes, and quality-of-life improvements, while outlining a 2023 roadmap centered on cosmetics, AI, and map refinements.
+2→ - DayZ Update 1.08Jun 30, 2020 · 74mo
Update 1.08 introduces the Sporter 22 rifle, enhances base building with new structures and destruction balancing, improves long-range shooting mechanics, and expands the ChernarusPlus map.
+7→ - Stable Update 1.07Feb 13, 2020 · 79mo
Stable Update 1.07 introduces the Repeater Carbine, 12ga Rubber Slugs, and new Amusement Park locations, alongside significant inventory fixes and global lighting improvements.
+6−1→ - Stable Update 1.05Sep 3, 2019 · 84mo
Stable Update 1.05 introduces a new vaulting and climbing system, expands the disease system with food poisoning, adds three new weapons, and introduces the Sarka 120 vehicle.
+4−3→ - PC Stable Update 1.04Jun 26, 2019 · 86mo
PC Stable Update 1.04 introduces new KA-family assault rifles, a grenade system, expanded medical mechanics including fever and specialized pills, and significant quality-of-life inventory and movement improvements.
+8−4→ - PC Stable Update 1.03May 15, 2019 · 88mo
PC Stable Update 1.03 introduces the VSS rifle, Gunter 2 vehicle, new weapon attachments, melee combat overhaul, and significant inventory and quality-of-life improvements.
+5−2→ - Quarterly Status Report - Quarter 1 2015Apr 1, 2015 · 138mo
Q1 2015 status report focusing on the implementation of basic vehicles, new AI, and core engine systems.
+4→ - Change Log - 0.54.126646Mar 5, 2015 · 139mo
Major update introducing new craftable items, a comprehensive weight system, weapon degradation, and horticulture mechanics.
+5−2→
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