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Infected

GeneralAI · Zombies · Stealth · Combat
3 patcheslast touched 82mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+2Apr 3, 2019Sep 3, 2019Apr 3, 2019 — PC Stable Update 1.02 +2 / -0 (cum +2)Jun 26, 2019 — PC Stable Update 1.04 +1 / -1 (cum +2)Sep 3, 2019 — Stable Update 1.05 +0 / -1 (cum +1)
Zoom into one ability:4 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Sep 3, 2019·Stable Update 1.05-1
    • 🎯BehaviorDetectionvoice attractionAdded

      Infected are now attracted to players who are talking.

      New Behavior

  2. Jun 26, 2019·PC Stable Update 1.04+1-1
    • NewequipmentHeadgear/Vests/Backpacks

      Infected can now spawn wearing headgear, vests, and backpacks, potentially providing loot or increased protection.

      Infected can now spawn with gear.

    • 🐛Bug fixAI behaviorAttack through closed GunterFixed

      Fixed a bug where Infected could attack players inside a closed Gunter vehicle.

      Fixed attack logic for closed vehicles.

  3. Apr 3, 2019·PC Stable Update 1.02+2
    • NewMelee Attackstealth killAdded

      Players can now one-hit kill infected from behind with melee weapons, including hits to the torso.

      Stealth buff

    • 🎯BehaviorSenseshearing

      Infected are now less perceptive to sounds in general and have limited vision at night.

      Stealth buff

Infected balance history — DayZ · PatchDiff