General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixWindows Regional Format
Potential fix for an issue where Windows Regional Format prevented DCS from starting in some countries.
Potential fix for startup crash.
- ≈🐛Bug fixCargounloadingBroken→Fixed
Fixed issues where cargo spawned on ships could not be unloaded or disappeared instantly when dropped.
Fixed cargo unloading on ships.
- ▲🐛Bug fixCBU-97targetingMisses→Fixed
Fixed an issue where CBU-97 bombs would miss their target.
Fixed target missing.
- ≈🐛Bug fixAirbase.getDesc()
Fixed a crash occurring when calling Airbase.getDesc() for painted H pads on the Syria and Germany maps.
Fixed crash related to painted H pads in Syria and Germany
- ≈🐛Bug fixServer Connection
Resolved a crash that occurred when connecting to a server after the mission loading phase of the sim start process.
Fixed crash during sim start process
- ≈🐛Bug fixstability
Hotfix implemented to resolve crashes affecting modules such as the Mi-24P and F-14 caused by the previous update.
- ≈🐛Bug fixslot access
Fixed an issue where password-protected slots in multiplayer could be occupied by players without the correct credentials.
- ▲🎯Behaviorloading time
Decreased time required for saving and loading large missions.
performance
- ≈🐛Bug fixstability
Fixed VR crashes related to the SecondaryShadowmap module.
bugfix
- ≈🐛Bug fixstability
Fixed crash occurring on deactivation of RSBN or PRMG cars.
bugfix
- ≈✨Newcontent—→Added
Added new campaign: DCS: F/A-18C & DCS: F-14 Iron Tide Campaign by Sandman Simulation.
new content
- ≈🐛Bug fixstability
Fixed a crash to desktop (CTD) that occurred when landing on a carrier without radio communication.
bugfix
- ≈🔁Reworkdostring_indefault behavior
Scripting API dostring_in behavior reverted to previous state to resolve issues with single player campaigns.
rework
- ≈🐛Bug fixAI Taxibehavior
Fixed AI taxiing issues at Rovaniemi when mixed with human taxiing.
bugfix
- ≈🐛Bug fixQAGplacement
Fixed units being placed outside Marianas WWII map bounds and incorrect mission generation in Afghanistan.
bugfix
- ≈🐛Bug fixAI F4Uengagement
Fixed AI F4U aircraft not engaging shipping with BAT bombs.
bugfix
- ≈🐛Bug fixCPU load
Resolved an issue where the main menu caused abnormally high CPU performance load.
Fixed high CPU usage in main menu
- ≈🐛Bug fixstability
Fixed a crash triggered by the EPLRS setCommand() function when used in scripting.
Fixed EPLRS scripting crash
- ≈🐛Bug fixQuick Action GeneratorRegenerate button
Fixed an issue where the 'Regenerate' button in the Quick Action Generator would occasionally do nothing.
Fixed non-functional regenerate button
- ≈✂️RemovedQuick Action GeneratorF-14A referenceOld model→Removed
Removed outdated F-14A model references from the Quick Action Generator.
Cleaned up old model references
- ≈🐛Bug fixQuick Action GeneratorAI skill level—→Random
Fixed a bug where the 'Random' option was missing from the AI Aircraft skill level selection.
Added Random option to AI skill
- ≈🐛Bug fixQuick Action GeneratorGUI navigation
Resolved a GUI error that occurred when attempting to return to the generator after using the Planner.
Fixed GUI error returning from Planner
- ≈🐛Bug fixGround AIinfantry disembark
Fixed problems with infantry disembarking functions specifically on dedicated servers.
Fixed disembarking in dedicated servers
- ≈🐛Bug fixAircraft AISmokeOn_Off
Fixed the SmokeOn_Off function which was failing to work for AI aircraft in multiplayer missions.
Fixed smoke function in multiplayer
- ≈🐛Bug fixAircraft AIparking behavior
Prevented large fighter AI from attempting to park in small aircraft slots and getting stuck after landing.
Fixed large fighters parking in small slots
- ≈🐛Bug fixTrack Replaysave state
Fixed an issue where track replays were saved incorrectly, making them impossible to replay.
Fixed incorrect replay saves
- ≈🐛Bug fixMultiplayerscoreboard
Resolved an issue where the multiplayer scoreboard was not updating properly.
Fixed scoreboard updates
- ≈🐛Bug fixWeaponBlocks.dll
Fixed a crash occurring in wRadarSensorBase::getRadarAimError.
- ▲🛠QoLAbsolute Mission Timetrigger interface—→Added
Added time and date input to the Absolute Mission Time trigger interface in the Mission Editor for better precision.
- ≈🐛Bug fixAIM-120target destruction
Fixed a crash that occurred when multiple AIM-120 initial targets were destroyed before the missile reached them.
- ≈🐛Bug fixsimulation database
Fixed crashes caused by certain MODs corrupting the simulation database.
- ▲🎯BehaviorDECLARE commandAI responseno answer→fixed
Russian AWACS now correctly respond to the DECLARE command.