DCS 2.5.5.33552 Open Beta introduces the F/A-18C Aggressors BFM campaign, fixes critical weapon firing bugs for the F/A-18C, and implements PCA/HUD logic changes for the M-2000C.
▲Buffs30
- F/A-18C
- HUD:HUD TD box now shows a hemisphere when both ownship and donor classify a contact as friendly, improving situational awareness.→Hemisphere overlay
- Landing Gear:Extending landing gear after a belly landing no longer causes the aircraft to explode.Explosion→Safe
- Gun:Fixed a bug where the gun became unusable after firing all Mavericks.Disabled→Enabled
- Zuni Rockets:Zuni Rockets no longer pause firing after every 4 rockets.Pause every 4→Continuous
- Hydra Rockets:Hydra Rockets no longer stop firing after 4 rockets.Stop after 4→Continuous
- SA Page:Added PLID and STEP functions to the SA Page (Work in Progress).→Added
- Interval Bombing:Fixed interval bombing in AUTO and CCIP modes.Broken→Fixed
- Auto Start:Wing fold function is now integrated into the auto start sequence.→Added
- Kneeboard:The pilot kneeboard is now fully functional.Non-functional→Functional
- NVG:Corrected graphical artifacts when using Night Vision Goggles.Artifacts→Corrected
- M-2000CRWR:Updated RWR codes to include J-11A and F-14B aircraft.→Added J-11A/F-14B
- AV-8B N/A
- Navigation:Fixed a crash-to-desktop (CTD) that occurred when entering a new waypoint.CTD→Fixed
- INS:Fixed a bug where the INS would get stuck on an invalid steerpoint.Stuck→Fixed
- EHSD:Fixed EHSD not clearing after un-designating a target.Not clearing→Fixed
- EHSD:Fixed EHSD not displaying range to waypoint.Hidden→Fixed
- EHSD:Corrected waypoint numbering in EHSD when using SEQ.Incorrect→Corrected
- Kneeboard:Kneeboard now displays the AWLS channel list.→Added
- RWR:Updated RWR codes to include J-11A and F-14B aircraft.→Added J-11A/F-14B
- AJS-37 ViggenRb15 Missiles:Reduced the probability that Rb15s fired in random group mode will target the same ship, improving strike efficiency.High overlap→Reduced
- A-10CTraining Missions:Replaced specific key triggers with 'Wait User Response' pairs to prevent training missions from sticking when users re-assign keys.Key-specific→Response-based
- Yak-52Gauges:Fixed an issue where some gauges remained dark even in bright sunlight.Dark→Fixed
- General
- Campaign:Introduced the F/A-18C Aggressors BFM campaign by Maple Flag.→Added
- Scripting Engine:Corrected getAllCargos and getStaticObjects functions in the scripting engine.Incorrect→Corrected
- Tutorials:Fixed misaligned yellow boxes in tutorial missions.Misaligned→Fixed
- Stinger MANPADS:Corrected the guidance logic for Stinger MANPADS.Incorrect→Corrected
- Air Defenses:Fixed a bug where aircraft with Search Then Engage tasks attacked Air Defenses even when checkboxes were unchecked.Attacking unchecked→Fixed
- SAMs:Corrected Linebacker and Avenger SAMs that exceeded missile trajectory elevation, which caused misses on low-level targets.Exceeding trajectory→Corrected
- Mission Editor:Redesigned the MAP, SAT, and ALT buttons in the lower information bar of the Mission Editor.→Redesigned
- AVI Recording:Restored time setting fields in the AVI recording panel.Missing→Restored
- Audio Settings:Reworked volume slider sensitivity; the 'World' slider now exclusively affects external views.Low sensitivity→Reworked
▼Nerfs1
- Combined ArmsAI Units:Units will no longer fire unless they have a direct line of sight to the commanded target.Indirect fire→Direct LOS only
◆Other changes11
- M-2000C
- PCA/HUD:Modified the logic for the PCA and HUD.→Modified
- Master Arm:Modified the functionality of the Master Arm.→Modified
- AA Guns:MAGIC and CAN AA guns can now only be selected via HOTAS.Various→HOTAS only
- Special Modes Switch:Modified the functionality of the special modes switch.→Modified
- Fw 190 A-8
- Gun Sight:Adjusted the tint of the gun sight glass for better visual accuracy.→Adjusted
- Cockpit:Added animations for control stick connectors, lamp intensity, and CB covers.→Added
- Cockpit:Corrected clock connectors and their animations.Incorrect→Corrected
- UI:Removed RPM Mouse Tips that were appearing in the wrong location.Wrong place→Removed
- Combined ArmsIgla MANPAD:Adjusted the sound volume of the Igla MANPAD.→Adjusted
- General
- AI Wingmen:AI Wingmen no longer call 'Tally Bandit' if bandits are within 4km of each other to reduce audio clutter.Frequent→Reduced
- Mission Editor:When LATE ACTIVATION is unchecked, the VISIBLE bef. ACTIVATION checkbox is now disabled.Enabled→Grayed-out
subjects affected (9)
tap to see balance history
Patch history
- DCS 2.9.28.26385Jul 28, 2026 · 1mo
DCS 2.9.28.26385 focuses on stability fixes for the F4U-1D, texture and control improvements for the F-14 series, and mission fixes for the Rise of the Persian Lion 2 campaign.
+2→ - DCS 2.9.27.25183.5Jun 23, 2026 · 2mo
Update focusing on missile seeker physics for AIM-7 and R-27, various aircraft bug fixes, and campaign mission refinements.
+7−3→ - →DCS 2.9.26.23303May 5, 2026 · 3mo
DCS 2.9.26.23303 focuses on stability fixes for the core engine and AH-64D, seeker lock adjustments for several missiles, and mission tuning for the AV-8B campaign.
- DCS 2.9.25.21402 UpdateMar 19, 2026 · 5mo
DCS 2.9.25.21402 focuses on AI aircraft stability, significant flight model and system refinements for the La-7 Early Access, and various campaign mission updates.
+12→ - DCS 2.9.24.20232Feb 11, 2026 · 6mo
DCS 2.9.24.20232 focuses on stability fixes for core systems, localization updates for several Heatblur aircraft, and specific mission adjustments across various campaigns.
+2→ - DCS 2.9.22.17913 UpdateDec 2, 2025 · 9mo
DCS 2.9.22.17913 focuses on extensive stability fixes and EFB enhancements for the C-130J, including the removal of the AVX CPU requirement.
+4→ - →DCS 2.9.21.16552 UpdateOct 28, 2025 · 10mo
DCS 2.9.21.16552 focuses on stability hotfixes for specific modules, a multiplayer slot bug fix, and AI behavior improvements for the Iron Tide campaign.
- DCS 2.9.20.15384 UpdateSep 24, 2025 · 11mo
Update 2.9.20.15384 introduces the Iron Tide campaign, significant fixes and additions for the MiG-29A, weapon balancing, and various stability improvements across multiple aircraft.
+8→
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