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HUD

GeneralUI · Interface
1 patcheslast touched 63mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Feb 23, 2021Feb 23, 2021Feb 23, 2021 — 4.5.2 | Bugfix Patch +4 / -0 (cum +4)
Zoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Feb 23, 2021·4.5.2 | Bugfix Patch+4
    • 🔁Reworkobjective positionTop CenterBottom Left

      Objectives moved to the bottom left and converted to icons for a cleaner interface.

      Moved objectives and changed to icon-based

    • 🛠QoLobjective icon sizeSmallLarge

      Objective icons are now larger and shaded to improve visibility in bright environments.

      Increased size and added background shading

    • 🛠QoLgenerator count fontSmallLarge

      The generator count number is now larger and easier to read.

      Increased font size

    • 🔁Reworkstatus widget positionTop LeftLower Left

      Player status widgets moved to the lower left, sitting above the objectives.

      Lowered player status widgets

    • 🛠QoLtimer bar sizeSmallLarge

      The timer bar under player names in the status widget is now larger.

      Increased width and height

    • NewSkill Check ScaleLinkedIndependent

      Players can now control the size of Skill Checks independently of the overall HUD scale.

      Added independent size setting