HUD
GeneralUI · Interface
1 patcheslast touched 63mo ago▲ +4
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🔁Reworkobjective positionTop Center→Bottom Left
Objectives moved to the bottom left and converted to icons for a cleaner interface.
Moved objectives and changed to icon-based
- ▲🛠QoLobjective icon sizeSmall→Large
Objective icons are now larger and shaded to improve visibility in bright environments.
Increased size and added background shading
- ▲🛠QoLgenerator count fontSmall→Large
The generator count number is now larger and easier to read.
Increased font size
- ≈🔁Reworkstatus widget positionTop Left→Lower Left
Player status widgets moved to the lower left, sitting above the objectives.
Lowered player status widgets
- ▲🛠QoLtimer bar sizeSmall→Large
The timer bar under player names in the status widget is now larger.
Increased width and height
- ▲✨NewSkill Check ScaleLinked→Independent
Players can now control the size of Skill Checks independently of the overall HUD scale.
Added independent size setting