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Dead by Daylight
Dead by Daylight
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Behaviour Interactive Inc. · Behaviour Interactive Inc.·$19.99
Feb 23, 2021 · 66mo ago

4.5.2 | Bugfix Patch

AI summary3mo

A bugfix-focused update addressing critical hit registration issues, HUD layout overhauls for better visibility, and various character-specific ability fixes.

Images © Dead by Daylight via Steam

Buffs12

  • Survivor
    • Locomotion:Transition animations in survivor locomotion were updated to make controls feel more responsive.
    • Interaction:Fixed an issue making it difficult to prioritize interacting with objects on the ground, such as bear traps.
  • HUD
    • Objective icons are now larger and shaded to improve visibility in bright environments.SmallLarge
    • The generator count number is now larger and easier to read.SmallLarge
    • The timer bar under player names in the status widget is now larger.SmallLarge
    • Players can now control the size of Skill Checks independently of the overall HUD scale.LinkedIndependent
  • KillerFixed a major issue where Killers appeared further away on survivor screens, resolving significant hit registration issues.DesyncedSynced
  • The DemogorgonBlack Heart and Mew's Guts add-ons now correctly increase recovery speed.UnchangedIncreased
  • The PlagueVile Purge:Vile Purge can now correctly infect window vaults.BrokenWorking
  • The LegionFeral Frenzy:Fixed an issue that reduced the Legion's acceleration while attacking during Feral Frenzy.ReducedCorrect
  • Calm SpiritFixed a bug where survivors with Calm Spirit would still scream when caught in a bear trap.Screams in trapsSilent
  • DeceptionFixed an issue where the 'Hide' prompt would appear but not be usable.UnusableUsable

Nerfs3

  • Survivor
    • Crawling:Fixed a bug where survivors were crawling faster than the intended game speed.FasterIntended
    • Locker Entry:Injured survivor sounds are now correctly muffled when rush-entering a locker, preventing them from being too loud.LoudMuffled
  • The NurseBlink:Fixed a bug that allowed the Nurse to attack and skip the fatigue period immediately after a blink.SkippableRequired

Bug fixes8

  • SurvivorPallet Stun:Fixed a bug that could cause survivors to end up on the wrong side of a pallet after stunning a killer.
  • The WraithUncloak:Fixed an issue where the speed boost from The Serpent add-on triggered too early to be useful.Too EarlyCorrect
  • The PlagueInfection:Survivor portraits now only highlight when maximum sickness is reached, rather than on every infection increase.Every increaseMax sickness only
  • The DoctorShock Therapy / Static Blast:Fixed missing indicators for Shock Therapy, Static Blast, and missed Snap Out Of It skill checks.MissingVisible
  • The ShapeEvil Within III:The Shape now correctly plays recoil animations and sound effects when hitting obstructions in Evil Within III.MissingPresent
  • The HuntressHatchets:The Huntress now correctly hears audio feedback when landing a long-range hatchet hit.MissingPresent
  • Hex: The Third Seal / Hex: UndyingFixed an issue where hexed player counts were incorrectly reset when the Third Seal totem was destroyed while Undying was active.Incorrectly resetCorrect
  • Crotus Penn AsylumResolved various collision issues across the Crotus Penn Asylum map.BuggyFixed

Other changes3

  • SurvivorCrawling:Camera height while crawling has been restored to its original position for better visibility.Original
  • HUD
    • Objectives moved to the bottom left and converted to icons for a cleaner interface.Top CenterBottom Left
    • Player status widgets moved to the lower left, sitting above the objectives.Top LeftLower Left

subjects affected (15)

tap to see balance history

How did this patch land?
🔗
official notes
Dead by Daylight · Feb 23, 2021

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Patch history

see all 79

  1. 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo

    A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.

    +42
  2. 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo

    A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.

    +24
  3. 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo

    A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.

    +263
  4. 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo

    A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.

    +23
  5. 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo

    Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.

    +81
  6. 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo

    A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.

    +112
  7. 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo

    A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.

    +28
  8. 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo

    Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.

    +45

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