The Shape
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊NumericEvil Incarnate Modestun recovery and breaking speed—→+20%
Evil Incarnate Mode now provides a 20% bonus to stun recovery and breaking speed, increasing pressure during the mode.
Added bonus to recovery and breaking speed
- ▲📊NumericEvil Incarnate Modeduration40→60 s
The duration of Evil Incarnate Mode has been increased from 40 to 60 seconds, allowing for longer periods of high power.
Increased duration
- ▲📊NumericEvil Incarnate Modemovement speed3.45→4.6 m/s
Movement speed while activating Evil Incarnate Mode is significantly increased, making the transition more threatening.
Increased activation speed
- ▲📊NumericSlaughtering Strikemovement speed6.9→7.5 m/s
Slaughtering Strike's movement speed increased, making the attack harder to dodge.
Increased attack speed
- ▲🎯BehaviorSlaughtering Striketurning sensitivity
Increased turning sensitivity during Slaughtering Strike to make the attack feel more responsive.
Improved responsiveness
- ▲✂️RemovedSlaughtering Strikevertical camera restrictionActive→Removed
Removed the vertical camera restriction during Slaughtering Strike for better visibility and control.
Removed restriction
- ▲📊NumericSlaughtering Strikecooldown6→4 s
Cooldown for Slaughtering Strike reduced from 6 to 4 seconds, allowing for more frequent use.
Decreased cooldown
- ▲📊NumericSlaughtering Strikescore event200→800 Bloodpoints
Hitting a survivor with Slaughtering Strike now grants 800 Bloodpoints instead of 200.
Increased reward
- ▲📊NumericPursuer ModeTerror Radius24→16 m
Pursuer Mode's Terror Radius decreased, allowing The Shape to get closer to survivors before being detected.
Decreased radius
- ▲📊NumericEvil Incarnate ModeTerror Radius40→32 m
Evil Incarnate Mode's Terror Radius decreased, providing a slight stealth advantage despite the power increase.
Decreased radius
- ≈🐛Bug fixEvil Incarnate Modecamera reset
Fixed an issue where the camera would reset after activating Evil Incarnate Mode.
Fixed camera bug
- ≈🐛Bug fixSlaughtering Strikecontroller turning
Fixed an issue where Slaughtering Strike turning was not smooth on controllers.
Fixed controller smoothness
- ▲🐛Bug fixPursuer/Evil Incarnate Modevault speed bonus
Fixed an issue where The Shape sometimes didn't receive the vault speed bonus in Pursuer or Evil Incarnate Mode.
Fixed missing bonus
- ≈🐛Bug fixSpecial AttacksBloodlustActive→Removed
Fixed an issue where The Shape incorrectly had Bloodlust during special attacks.
Fixed incorrect Bloodlust
- ▼🐛Bug fixStalkenvironmental clippingCan stalk through walls→Blocked by environment
Fixed an exploit allowing The Shape to stalk through the environment by rapidly moving the camera.
Fixed camera exploit
- ≈🎯BehaviorStalkingstalk progress
Fixed issues where stalking progress was either not granted or continued after the Survivor left the field of view.
bugfix