Pit Jaws
GeneralEnemy · Heavy
1 patcheslast touched 3mo ago▼ -2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈📊Numericspawn spread300→800 units
Increased spawn spread from 300 to 800, making their appearances less clustered.
Increased distance between spawns.
- ≈📊Numericdifficulty rating80→100
Increased difficulty rating to 100 to align with Cave Leech values.
Matched to Cave Leech.
- ≈📊Numericrarity0.5→1.0
Increased rarity value from 0.5 to 1.0, affecting how often they appear.
Increased spawn frequency.
- ▼📊NumericColonyspawn amounthigher→lower
Reduced the number of Pit Jaws that spawn in colonies to better match Cave Leech Cluster amounts.
Reduced colony size.
- ▼🎯Behaviortargetingno LOS→line of sight
Pit Jaws now require line of sight to target players, preventing them from attacking through walls.
Prevents attacking through walls.