Rival Tech
GeneralEnemy · Rival Tech
1 patcheslast touched 55mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ≈🎯BehaviorProjectilesvelocityStatic→Hazard Scaling
Rival Tech projectiles now scale in velocity based on hazard level, with Hazard 4 remaining at original speeds.
Velocity now scales with hazard level.
- ≈🎯BehaviorAttackscooldownStatic→Hazard Scaling
Added hazard scaling to tentacle cooldowns and electrocution attacks to better balance difficulty across levels.
Tentacle cooldowns and electrocution attacks now scale with hazard.