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Rival Tech

GeneralEnemy · Rival Tech
1 patcheslast touched 57mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Nov 8, 2021Nov 8, 2021Nov 8, 2021 — Season 01: Patch 01 +0 / -0 (cum 0)
Zoom into one ability:2 abilities tracked
Filter by change type:1 types in this subject

Patch history

  1. Nov 8, 2021·Season 01: Patch 01
    • 🎯BehaviorProjectilesvelocityStaticHazard Scaling

      Rival Tech projectiles now scale in velocity based on hazard level, with Hazard 4 remaining at original speeds.

      Velocity now scales with hazard level.

    • 🎯BehaviorAttackscooldownStaticHazard Scaling

      Added hazard scaling to tentacle cooldowns and electrocution attacks to better balance difficulty across levels.

      Tentacle cooldowns and electrocution attacks now scale with hazard.

Rival Tech balance history — Deep Rock Galactic · PatchDiff