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Trains

GeneralPhysics · Locomotive · Brakes · Shunter
2 patcheslast touched 88mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Feb 15, 2019Apr 19, 2019Feb 15, 2019 — Build #56 - Steamer improvements, CPU optimization and more! +2 / -0 (cum +2)Apr 19, 2019 — Build #72 - Loading screen, pocket watch, fixed starting underground and more! +2 / -0 (cum +4)
Zoom into one ability:4 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • 🎯Behaviorparking stabilitySlide on slopesStationary

      Parked trains no longer slide when positioned on a grade, improving stability.

      Fixed sliding

    • 📊Numericcoupler strength100%150%

      Increased coupler strength by 50%, making train connections more durable.

      Strength increase

    • NewShunterheadlightsAdded

      Added headlights to the shunter (currently a work in progress).

      Visual

    • 🐛Bug fixBrakesapplicationFirst car onlyAll cars

      Fixed a bug where uncoupled trains only applied brakes to the first car.

      Mechanic

    • 🐛Bug fixCouplingvisual stateShowing coupledCorrect

      Fixed an issue where cars still appeared coupled after being deleted.

      Visual

    • 🐛Bug fixBrakesuncoupling behaviorStayed activeDeactivated

      Fixed brakes remaining active on cars after uncoupling the second locomotive.

      Mechanic

Trains balance history — Derail Valley · PatchDiff