Build #56 focuses on CPU optimization, steam locomotive resource management fixes, and various VR and train physics bugfixes.
▲Buffs10
- General
- Rewritten vehicle simulation code reduces overall CPU usage by approximately 10% and reduces stuttering.→-10% %
- Potentially fixed an issue where Oculus SDK supersampling could not be set above 100%.100%→>100% %
- Steam Locomotive
- Firebox:Fire and coal now last significantly longer on the final stretch of burning, reducing the need for constant refueling.→Longer
- Firebox:Fixed a bug where tender coal was still consumed even when adding it to an already full firebox.Consumed on full→Not consumed
- Boiler:Fixed a bug where tender water was still consumed when adding water to an already full boiler.Consumed on full→Not consumed
- Firebox:Fire now automatically ignites when adding coal to a hot firebox.Manual→Automatic
- Tender:Added a back tender water hatch for better accessibility.→Added
- Trains
- Shunter:Added headlights to the shunter (currently a work in progress).→Added
- Brakes:Fixed a bug where uncoupled trains only applied brakes to the first car.First car only→All cars
- VR ControlsLeaning:Fixed a bug where leaning on a moving train in VR caused the player to be teleported around.Teleporting→Fixed
✚Bug fixes3
- Steam LocomotiveWhistle:Fixed an issue where the whistle would sound off automatically when entering the locomotive.Auto-sound→Fixed
- Trains
- Coupling:Fixed an issue where cars still appeared coupled after being deleted.Showing coupled→Correct
- Brakes:Fixed brakes remaining active on cars after uncoupling the second locomotive.Stayed active→Deactivated
◆Other changes4
- Steam Locomotive
- Shoveling:Shoveling in non-VR mode now requires the firebox door to be open for realism.Any→Door Open
- Firebox:Updated the minimum firebox temperature to 25 C.0 C→25 C C
- Blower/Draft:Added wind sound effects for the blower and draft effects.→Added
- JobsHaul Job:Haul job payments are now based on the total mass of the train rather than the number of cars.Car amount→Train mass gold
subjects affected (5)
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Patch history
- →Unity Security PatchOct 4, 2025 · 9mo
Security update to address a high-severity vulnerability (CVE-2025-59489) involving unsafe file loading and local file inclusion in the Unity Engine.
- →B99.7 - More Small Bug FixesAug 2, 2025 · 11mo
B99.7 is a minor update focusing on small bug fixes and stability while the team prepares for the major B100 update.
- B99.6 - Bug Fixes, Ladder-climbing & MoreJul 18, 2025 · 12mo
B99.6 introduces a new ladder-climbing mechanic for locomotives and buildings alongside various bug fixes.
+1→ - →B99.3 - Quick FixesDec 10, 2024 · 19mo
A critical hotfix addressing a saving bug related to item placement and general stability.
- Build #92 HotfixAug 24, 2021 · 59mo
Hotfix for Build #92 addressing stability issues with inventory, VR interactions, and vegetation rendering.
+2→ - →Hotfix for the rare case of players missing items/moneyOct 14, 2020 · 70mo
Hotfix addressing a rare save-game corruption bug where derailed cabooses caused players to lose items and money.
- →Known issues & tips on how to solve themMay 22, 2020 · 75mo
A guide detailing known issues, technical workarounds for crashes and VR input, and a clarification of the insurance mechanic.
- Overhauled Changelog - Build #80May 21, 2020 · 75mo
A massive overhaul focusing on train simulation physics, a new license-based career economy, expanded cargo types (Hazmat), and comprehensive VR/Non-VR control revamps.
+10−1→
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