Ray Tracing & Path Tracing
GeneralGraphics · Performance · DLSS
1 patcheslast touched 19h ago▲ +4
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
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Patch history
- ▲🎯Behaviorperformance
General performance optimisations when using Ray Tracing and Path Tracing to improve frame stability.
Optimisation
- ▲🛠QoLDepth of Fieldquality
Improved Depth of Field quality when using Ray Tracing with DLSS Ray Reconstruction.
Visual improvement
- ▲🛠QoLDepth of Fieldnoise
Reduced visual noise caused by Depth of Field during exploration when using Path Tracing and DLSS Ray Reconstruction.
Noise reduction
- ≈🎯BehaviorDLSS Ray Reconstructionauto-enableOn→Off
DLSS Ray Reconstruction is no longer enabled automatically when Ray Tracing is active, giving players more control.
Manual toggle
- ▲✨NewDLSS Ray Reconstructioncompatibility—→DLAA / Ultra Performance
DLSS Ray Reconstruction now supports DLAA and Ultra Performance modes for better flexibility in quality and speed.
New support