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Ray Tracing & Path Tracing

GeneralGraphics · Performance · DLSS
1 patcheslast touched 19h ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4May 26, 2026May 26, 2026May 26, 2026 — Patch Notes – Ray Tracing, DLSS, UI Fixes and Steam Deck Improvements +4 / -0 (cum +4)
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Patch history

    • 🎯Behaviorperformance

      General performance optimisations when using Ray Tracing and Path Tracing to improve frame stability.

      Optimisation

    • 🛠QoLDepth of Fieldquality

      Improved Depth of Field quality when using Ray Tracing with DLSS Ray Reconstruction.

      Visual improvement

    • 🛠QoLDepth of Fieldnoise

      Reduced visual noise caused by Depth of Field during exploration when using Path Tracing and DLSS Ray Reconstruction.

      Noise reduction

    • 🎯BehaviorDLSS Ray Reconstructionauto-enableOnOff

      DLSS Ray Reconstruction is no longer enabled automatically when Ray Tracing is active, giving players more control.

      Manual toggle

    • NewDLSS Ray ReconstructioncompatibilityDLAA / Ultra Performance

      DLSS Ray Reconstruction now supports DLAA and Ultra Performance modes for better flexibility in quality and speed.

      New support