A technical update focusing on Ray Tracing performance, DLSS compatibility, UI bug fixes, and significant readability improvements for Steam Deck users.
▲Buffs10
- Ray Tracing & Path Tracing
- General performance optimisations when using Ray Tracing and Path Tracing to improve frame stability.
- Depth of Field:Improved Depth of Field quality when using Ray Tracing with DLSS Ray Reconstruction.
- Depth of Field:Reduced visual noise caused by Depth of Field during exploration when using Path Tracing and DLSS Ray Reconstruction.
- DLSS Ray Reconstruction:DLSS Ray Reconstruction now supports DLAA and Ultra Performance modes for better flexibility in quality and speed.→DLAA / Ultra Performance
- User Interface
- HDR Settings:Fixed an issue where certain input methods prevented players from scrolling past HDR settings.
- Multiplayer Survivor Mode:Fixed a bug where turning points appeared locked for players 2 through 5 after completing Survivor mode.Locked→Unlocked
- Steam Deck
- Turning Points Episode Select:Increased font size for episode descriptions, collectable numbers, and episode names to improve readability on the handheld screen.→Increased
- Turning Points Episode Select:Added a black background to thread descriptions for better text contrast.→Black
- Turning Points Episode Thread:Increased font size for headers, node descriptions, and hints in the Details Panel.→Increased
- Settings Menus:Increased general font size in settings menus and removed dynamic scaling for consistency.→Increased
◆Other changes4
- Ray Tracing & Path TracingDLSS Ray Reconstruction:DLSS Ray Reconstruction is no longer enabled automatically when Ray Tracing is active, giving players more control.On→Off
- Steam Deck
- Turning Points Episode Select:Text overflow is now clipped to prevent UI breaking.→Clipped
- Turning Points Help Screen:Scaled help screen keys down by 50% to better fit the layout.100%→50% %
- General UI:Button prompts across the game and music player are now scaled to 50%.100%→50% %
subjects affected (3)
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