General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈✨Newcensorship filters—→Added
Added optional visual censorship filters accessible via Game Menu > General Settings > Filters.
New visual filters
- ≈✨Newcoverage styles—→Added
Introduced Mosaic, Chaotic, and Blackout styles for players who enable censorship.
Censorship style options
- ≈🐛Bug fixgame start
Fixed a softlock issue in Episode 5 where hero cards failed to load during the first gameplay shift.
stability
- ▲✨Newplayer stats—→Added
Unlocked the Robert Tactician personality type for end-game player statistics.
unlock
- ≈🐛Bug fixhero power reveals
Fixed issues with hero power reveals during the first shift of Episode 3.
clarity
- ≈🐛Bug fixhero stats
Fixed a bug where upgrading a hero's stats while injured would incorrectly remove their injured state.
state management
- ≈✨Newdialogue—→Added
Implemented missing dialogue across various gameplay shifts.
content
- ≈🛠QoLcontroller input
Minor UI and controller input fixes for gameplay shifts.
UX
- ≈🛠QoLanalytics
Improved the performance of game analytics.
performance
- ≈🐛Bug fixhacking levels
Fixed a softlock that occurred when pausing during the completion of a hacking level.
- ≈🐛Bug fixhero assignment
Fixed an issue where heroes could be assigned while in waiting mode.
- ≈🛠QoLanalytics
Improved the performance of backend analytics.
- ≈🐛Bug fixachievement unlock
Fixed an issue where the 'H4ck3d by R0b3rt' achievement would not unlock correctly.
Fixed H4ck3d by R0b3rt achievement
- ≈🐛Bug fixscenario progression
Fixed a bug in episode 8 shifts where scenarios would fail to progress after a hero was assigned.
Episode 8 shift progression fix
- ≈🛠QoLlocalization
Implemented localization and analytics improvements across the entire season.
Season-wide improvements
- ≈🐛Bug fixcrash reports
Addressed potential LowLevelFatalError crashes at lines 198 and 258.
- ≈🛠QoLend of episode stats
Improved the presentation and tracking of statistics shown at the end of episodes.
- ≈🐛Bug fixcharacter VO
Fixed an issue where character voice-overs would not trigger during the second shift of Episode 4.
- ≈🐛Bug fixhacking levels
Resolved multiple progression blockers in the hacking levels of Episode 5 and Episode 6.
- ≈🐛Bug fixcinematic rendering
Potential fix to remove green and yellow artifacting on cinematics for players using AMD Ryzen processors.
- ≈🐛Bug fixgame state
Fixed a softlock that occurred when revealing two Hero Powers simultaneously.
- ≈🐛Bug fixcalls
Fixed an issue where players would not receive any calls during the second gameplay shift of Episode 3.
Fixed missing calls in Episode 3
- ≈🐛Bug fixprogression
Resolved a softlock in Episode 4's first shift related to a hero's companion leaving while assigned to a scenario.
Fixed Episode 4 softlock
- ≈🐛Bug fixcalls
Fixed a bug where all calls were received simultaneously during the first gameplay shift of Episode 4.
Fixed call spam in Episode 4
- ≈🐛Bug fixmap interaction
Fixed issues preventing the selection of new/resolved calls on the map and keyboard input problems during hacking.
Fixed map and input issues
- ≈🐛Bug fixhero state
Fixed a bug where heroes would enter an endless 'returning' state during gameplay shifts.
Fixed returning state bug
- ≈🐛Bug fixstability
Implemented further fixes to prevent crashes when the game is not connected to the internet.
Offline crash fixes
- ≈✨NewContent—→Added
Episodes 3 and 4 have been officially released, adding significant new story content to the game.
Episodes 3 & 4 released!
- ≈🐛Bug fixStability
Fixed a crash that occurred when quitting the game while disconnected from the internet.
Fixed crash on quitting
- ≈🐛Bug fixprogression
Fixed progression blockers in the Episode 1 tutorial shift where players stopped receiving calls or got stuck after clearing tutorial boxes quickly.
- ≈🐛Bug fixsave data
Fixed an issue where Dispatch Demo save data incorrectly transferred hero stats and ability unlocks into the main game during Episode 2.
- ≈🐛Bug fixprogression
Fixed Episode 2 progression blockers, including navigation issues between Vanderstenk calls and getting stuck on an empty screen after the Museum Hacking scenario.
- ≈🐛Bug fixExtras Menu
Fixed a bug where Episode 1 choice stats were inaccessible in the Extras Menu for players replaying Episode 2.
- ≈🐛Bug fixPause Menu
The Pause Menu now correctly responds to player input when paused during scenarios involving gameplay shift choices.
Fixed Pause Menu input responsiveness during choice-based gameplay shifts.