PatchDiff
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GeneralSystem · Handheld · Steam Deck · Engine · Stability · UI · Performance · Technical · PC · Launcher · Drivers · PS5 · Graphics
5 patcheslast touched 8mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Jun 12, 2025Oct 15, 2025Jun 12, 2025 — Update 1 Hotfix Release Notes +0 / -0 (cum 0)Jun 23, 2025 — June 2025 PC Update Hotfix +0 / -0 (cum 0)Aug 18, 2025 — Update 2.1 +0 / -0 (cum 0)Sep 4, 2025 — Update 2.1 Hotfix 1 +0 / -0 (cum 0)Oct 15, 2025 — Update 2.2 +1 / -0 (cum +1)
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Filter by change type:3 types in this subject

Patch history

  1. Oct 15, 2025·Update 2.2+1
    • 🛠QoLSteam Deck StatusVerified

      The game is now officially Steam Deck Verified.

      quality

    • NewHandheld SettingsAdded

      Introduced handheld setting autodetection on first launch and per-device setting storage.

      quality

    • 🛠QoLHandheld PerformanceImproved

      General performance improvements, advanced optimization settings, and optimized SFX/VFX for handheld devices.

      quality

    • NewHandheld InputAdded

      Added QoL input improvements for docked handhelds and better external controller detection.

      quality

  2. Sep 4, 2025·Update 2.1 Hotfix 1
    • 🐛Bug fixstability

      Fixed crashes during combat with high enemy counts and long sessions (8h+) on consoles.

      bugfix

    • 🛠QoLtutorial

      Added 'Energy Shield' popup to the Pause Menu tutorial list.

      quality

  3. Aug 18, 2025·Update 2.1
    • 🐛Bug fixresolution scaling

      Fixed a 1-frame jitter issue caused by resolution scaling, improving visual stability.

    • 🐛Bug fixVRS setting

      Fixed an issue where Variable Rate Shading (VRS) settings would not update when applying default options.

    • 🛠QoLdriver messaging

      Updated the launcher's required driver messaging to align with the latest recommended drivers from Nvidia and AMD.

    • 🐛Bug fixvisual clarity

      Resolved an issue where certain video settings caused degraded visuals, specifically increased graininess and blurriness.