Hotfix 1.4.10.2 addresses a UI display issue regarding double uptime event values for power generators.

Dune: Awakening
Dune: Awakening is an Open World Survival game with immersive adventure and RPG gameplay. Explore, build, craft, and unravel a cinematic Dune story alone or with friends as you rise from survival to greatness on the most legendary planet in the universe. Just remember: the sandworm always comes.
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Hotfix 1.4.10.1 focuses on performance improvements to reduce stuttering, building menu UI enhancements, and critical teleportation bug fixes.
- World / Baseteleportation
Fixed a bug where players were incorrectly teleported from O'odham to the Mysa Tarill Contemplation Room.
- World / BaseHorizontal Pentashieldcollision
Fixed an issue where lowering a cargo container through a horizontal pentashield could teleport the container outside the base.
- GeneralPSO stutters
Implemented further improvements to considerably reduce PSO stutters, leading to smoother gameplay.
- Building Menulayout
Updated the layout to prevent material overlaps when displaying up to 10 building sets simultaneously.
- Building Menupromptskeyboard only→clickable
Building menu prompts (Z, C, and arrows) are now clickable with the mouse for better accessibility.
- Building Menucategoryplaceholder→Removed
Removed a placeholder category from the Sub-Fief Console building limitation window.
- Sample Recovery Landsraad Missionvisual cues—→Added
Added footprints to the sand between rock islands to make the mission path easier to follow.
Hotfix 1.4.5.0 introduces Anniversary Event cosmetics, significant self-hosted server management improvements, and notification fixes.
- Self-hosted ServersIP/DHCP settings—→Editable
Added the ability to change static IP or DHCP settings after the initial setup.
- Self-hosted Serversbattlegroup polling—→Improved
Implemented proper polling for Start/Stop operations to ensure services are fully ready or stopped before proceeding.
- Self-hosted Serversadvertised IPSetup only→Editable
Players can now set and change the IP battlegroups advertise for joining after the initial setup.
- Self-hosted Serversdirector settingsNon-persistent→Persistent
Director settings, such as 'Minimum Servers' per map, now persist across battlegroup restarts.
- Notificationstrigger frequencyEvery login/map change→Reduced
Event notifications no longer trigger redundantly upon every login or map change.
- +2 more
Hotfix 1.4.0.3 addresses a specific character transfer failure error.
Hotfix 1.4.0.2 focuses on stability improvements, fixing character transfer errors, resolving client crashes, and correcting a combat bug regarding attractor field damage.
- Character Transfertransfer success rate
Fixed several issues that were causing character transfers to fail with an error.
- Attractor Fieldsdamage0→Active
Fixed an issue where characters affected by two or more attractor fields did not receive damage, ensuring damage is now correctly applied.
- BuildingWater Shippers Archalignment
The Water Shippers Arch building piece now aligns properly with other building pieces.
- Buildingstability
Fixed a client crash related to building pieces or reconstructed base placement.
- General Systemcontroller UI interaction
Fixed a client crash that occurred when interacting with UI dropdown elements using a controller.
Hotfix 1.4.0.1 focuses on server stability, fixing crafting bugs for high-grade gear, and correcting several combat and building errors.
- Attractor Fieldprojectile penetration
Fixed a bug where NPC projectiles failed to penetrate the Attractor Field, ensuring consistent combat interactions.
- Lasgun ConcentratorAugmentRate of Fire decrease2x→1x
Fixed an issue where the Rate of Fire penalty was applied twice, restoring intended firing speed.
- Combat Exoskeleton ChestpiececraftabilityBroken→Fixed
Fixed an issue that prevented the Combat Exoskeleton Chestpiece from being crafted.
- Phantom Whisper SetcraftabilityBroken→Fixed
Fixed an issue where the Phantom Whisper Helm and Chestpiece could not be crafted.
- Grade Five UniquescraftabilityBroken→Fixed
Fixed crafting for Penetrator, Hook Claw Gloves, Executor’s Boots, and Desert Garb at grade five.
- +1 more
What got changed
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Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+10/-0▲ +104d ago
General
GeneralUI · Bugfix · PerformanceGeneral stability and UI quality-of-life improvements.
- 🗺️+4/-5▼ -17mo ago
Deep Desert
MapExploration · Resources · EnvironmentSafer exploration in the south, but high-tier resources and loot are now more heavily gated behind PvP zones.
- ⚙️+5/-0▲ +53w ago
Self-hosted Servers
GeneralServer · Technical · InfrastructureSignificant improvements to server stability and flexibility for self-hosted operators.
- ⚙️+5/-0▲ +54mo ago
Boosted Progression Weekend
GeneralEvent · XP · LootSignificant acceleration of resource gathering and character progression for a limited time.
- ⚙️+3/-0▲ +34mo ago
Equipment
GeneralCrafting · Survival · GearGear lasts significantly longer and is much cheaper to maintain.
- ⚙️+0/-3▼ -35mo ago
Dungeon Loot
GeneralEconomy · DungeonSignificantly reduced availability of ammo and health kits within dungeons.
- ⚙️+1/-2▼ -112mo ago
Bases
GeneralBuilding · SurvivalClosed critical exploits regarding base destruction and resource theft.
- ⚙️+2/-0▲ +21mo ago
Character Transfer
GeneralSystem · Account · Base BuildingCharacter transfers are now more reliable.
- ⚙️+2/-0▲ +22mo ago
Vehicles
GeneralTransport · Utility · DrivingImproved stability and removed frustrating collision damage.
- ⚡+1/-1≈ 01mo ago
Attractor Field
SkillCombat · Utility · Crowd ControlAttractor Field no longer completely disables ranged NPC attacks.
- ⚙️+2/-0▲ +24mo ago
Base Building
GeneralBuilding · Base · ConstructionMore building flexibility and fixed shield exploits.
- ⚙️+2/-0▲ +27mo ago
NPCs
GeneralCombat · AI · EnemyMore consistent NPC interactions.
- 🧰+0/-2▼ -24mo ago
Iodine Pill
ItemConsumable · EconomyMuch more expensive and harder to acquire in bulk.
- ⚙️+0/-2▼ -24mo ago
Dungeon Bosses
GeneralCombat · Bosses · DungeonBosses are harder to crowd-control and more resistant to energy damage.
- ⚡+2/-0▲ +24mo ago
Magnetic Attractor
SkillCombat · AbilityAbility no longer interferes with the player's own offensive capabilities.
- ⚙️+2/-0▲ +24mo ago
Plastanium-tier Enemies
GeneralEnemy · Combat · DungeonLess oppressive high-tier enemies and more manageable dungeon scaling.
- 🔫+2/-0▲ +24mo ago
Drillshot Weapons (NPC)
WeaponNPC · Combat · RangedLess likely to be instantly killed by NPC Drillshots.
- ⚙️+2/-0▲ +29mo ago
DLC Testing Stations
GeneralWorld · UtilityMore time for testing and better awareness of time limits.
- 🔫+1/-1≈ 012mo ago
Scout Ornithopter
WeaponVehicle · Air · CombatTrade-off between firepower and speed is now more punishing, but vehicle recovery is improved.
- ⚙️+2/-0▲ +212mo ago
General Gameplay
GeneralSystem · Combat · QoLGeneral stability and quality of life improvements.
- 🔫+1/-0▲ +19mo ago
Ornithopter
WeaponVehicle · Transport · ExplorationImproved reliability and visual consistency for vehicle inventories and persistence.
- 🔫+0/-1▼ -19mo ago
Rockets
WeaponCombat · Explosive · MissileRemoved unintended ability to hit hidden targets.
- ⚙️+1/-0▲ +16d ago
Building Menu
GeneralUI · ConstructionBetter usability and clarity for the building interface.
- 🗺️+1/-0▲ +16d ago
Sample Recovery Landsraad Mission
MapMission · NavigationImproved navigation and clarity during the Sample Recovery mission.
- ⚙️+1/-0▲ +13w ago
Notifications
GeneralUI · UXImproved clarity and reduced spam for in-game event notifications.
- ⚡+0/-1▼ -11mo ago
Attractor Fields
SkillCombat · Crowd ControlPlayers can no longer avoid damage by being caught in multiple attractor fields.
- ⚡+1/-0▲ +11mo ago
Lasgun Concentrator
SkillWeapon · AugmentCorrected firing speed by removing double penalty.
- 🧰+1/-0▲ +11mo ago
Combat Exoskeleton Chestpiece
ItemArmor · CraftingItem is now craftable.
- 🧰+1/-0▲ +11mo ago
Phantom Whisper Set
ItemArmor · CraftingSet pieces are now craftable.
- 🧰+1/-0▲ +11mo ago
Grade Five Uniques
ItemUnique · Endgame · CraftingHigh-tier unique gear is now accessible.
- ⚙️+1/-0▲ +11mo ago
Server System
GeneralTechnical · BackendImproved stability and standardized character transfers.
- 🧰+1/-0▲ +12mo ago
Sinkcharts
ItemConsumable · UtilityItems now function as intended upon use.
- ⚙️+1/-0▲ +12mo ago
Abilities
GeneralCombat · SkillsMore reliable ability targeting in combat.
- 🧰+1/-0▲ +12mo ago
Tactical Radiation Suit
ItemArmor · LootPotential for higher quality gear drops from the Radiation dungeon.
- ⚙️+1/-0▲ +12mo ago
Base Backup Tool
GeneralBuilding · Economy · BaseSignificant quality-of-life improvement for base rebuilding and resource management.
- 🔫+0/-1▼ -12mo ago
Weapons
WeaponCombat · AugmentationCorrected unintended fire rate spikes from augmentations.
- ⚙️+1/-0▲ +12mo ago
Mnemonic Recollection
GeneralMission · SystemFixed timer bugs and provided a full refill of mission charges to all players.
- ⚙️+1/-0▲ +13mo ago
Solari
GeneralCurrency · EconomyEconomy stabilized by removing duplication and fixing transaction caps.
- ⚙️+1/-0▲ +14mo ago
Mnemonic Recollections
GeneralProgression · ResourceInstant refill of recollections to maximize event efficiency.
- 🗺️+1/-0▲ +14mo ago
World
MapEnvironment · UIImproved stability of login spawns and clarity of area discovery.
- 🗺️+1/-0▲ +14mo ago
Wreck of Tyche
MapDungeon · CombatSlightly easier encounters for players.
- 🧰+1/-0▲ +14mo ago
Augmentations
ItemCrafting · GearPlayers can now recover resources from unwanted Augmentations.
- ⚙️+0/-1▼ -14mo ago
Vehicular Mining
GeneralVehicle · GatheringMining bonuses now correctly require specialization training.
- ⚙️+1/-0▲ +14mo ago
HUD
GeneralUI · SocialBetter control over chat clutter.
- 🔫+1/-0▲ +14mo ago
LMGs and Disruptors (NPC)
WeaponNPC · Combat · HeavyShields are more effective against heavy NPC weaponry.
- ⚙️+1/-0▲ +14mo ago
Low-Health Mitigation
GeneralCombat · SurvivalIncreased survivability against heavy attacks when at low health.
- 🧰+1/-0▲ +14mo ago
Contraband Armor
ItemArmor · CustomizationPlayers now correctly receive customizations for Contraband armor.
- 🗺️+1/-0▲ +17mo ago
Deep Desert (Shield Wall)
MapResources · Mining · ExplorationEasier access to Titanium Ore in the Deep Desert.
- 🧰+1/-0▲ +19mo ago
Pentashield
ItemDefense · StructureShields are now more reliable against aerial vehicles.
- ⚙️+1/-0▲ +110mo ago
Dune Man Building Pieces
GeneralBuilding · DLC · CosmeticSignificantly more building options for DLC owners coming in late September/early October.
- ⚙️+1/-0▲ +110mo ago
Twitch Drops
GeneralRewards · Cosmetic · EconomyIncreased accessibility for players who do not watch Twitch streams.
- 🗺️+0/-1▼ -110mo ago
Testing Stations
MapDungeon · BossFixed exploit allowing multiple loot pulls from chests and fixed boss soft-locks.
- 🗺️+1/-0▲ +110mo ago
Wreck of Kytheria
MapQuest · LootingImproved party interaction for specific contract looting.
- ⚙️+1/-0▲ +110mo ago
Melee Combat
GeneralCombat · MeleeParrying now correctly prevents knockback from NPC attacks.
- 🧰+0/-1▼ -110mo ago
Cobalt Paste
ItemResource · CraftingReduced item volume
- ⚡+1/-0▲ +110mo ago
Starter Abilities
SkillProgression · SkillsFixed progression loss for new players
- ⚙️+1/-0▲ +110mo ago
Deployables
GeneralCombat · GadgetsReliable cooldowns for deployables when using vehicles
- 🔫+1/-0▲ +110mo ago
P83
WeaponVehicle · TransportFixed critical failure that caused permanent loss of the vehicle.
- ⚙️+1/-0▲ +110mo ago
Vehicle Vendor
GeneralVehicles · CosmeticsNew cosmetic and vehicle options available.
- ⚙️+0/-1▼ -110mo ago
Sandworm
GeneralHazard · WorldIncreased danger when interacting with the sandworm.
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