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Deep Desert

MapExploration · Resources · Environment · Loot · Deep Desert · World · PvP · PvE
7 patcheslast touched 7mo ago-1

Power trajectory

Up = buffed, down = nerfed
-40Jun 26, 2025Nov 21, 2025Jun 26, 2025 — Dune: Awakening - 1.1.0.17 Patch Notes +1 / -5 (cum -4)Jul 10, 2025 — Dune: Awakening - 1.1.15.0 Hotfix +1 / -0 (cum -3)Jul 25, 2025 — Dune: Awakening - 1.1.17.0 Hotfix +0 / -0 (cum -3)Aug 19, 2025 — Dune: Awakening - 1.1.25.0 Patch Notes +0 / -0 (cum -3)Sep 17, 2025 — Dune: Awakening - 1.2.0.0 Hotfix 3 +1 / -0 (cum -2)Oct 23, 2025 — Dune: Awakening - 1.2.11.1 Hotfix Patch Notes +0 / -0 (cum -2)Nov 21, 2025 — Dune: Awakening - 1.2.20.3 Hotfix Patch Notes +1 / -0 (cum -1)
Zoom into one ability:2 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • 🐛Bug fixspice fields

      Fixed an issue where large spice fields were missing from the Deep Desert, restoring essential resource gathering areas.

    • 🐛Bug fixlayout

      Resolved several layout issues for the Deep Desert region ahead of its upcoming release.

    • 🐛Bug fixship spawn rate

      Fixed an issue where there were significantly fewer crashing ships in the Deep Desert, increasing salvage opportunities.

      Increased number of crashing ships.

    • 🐛Bug fixloot tablePrevious WeekUpdated

      Fixed an issue where the Deep Desert layout was incorrectly using the previous week's loot table.

      Fixed loot not rotating.

    • 🐛Bug fixlandscape gaps

      Addressed gaps in the Shield Wall landscapes of the Deep Desert to prevent players from falling through the world.

      Bugfix

    • 🐛Bug fixShipwreckKanly settingwrongcorrect

      Fixed a shipwreck with an incorrect Kanly setting, which will ensure correct behavior in future Deep Desert layouts.

    • 🐛Bug fixloot spawn rate

      Fixed an issue where components would occasionally fail to spawn in loot containers, ensuring consistent resource gathering.

    • 🔁ReworkPvE Zone AreaSouthern Half

      The southern half of the Deep Desert is now a PvE zone, allowing players to access content without forced PvP.

      The southern half of the map is now designated as PvE, including Imperial Testing Stations and caves.

    • 📊NumericMedium Spice Fields85

      Reduced the number of active medium spice fields from 8 to 5, tightening spice availability.

      Reduced number of active medium spice fields.

    • 📊NumericSmall Spice Fields2022

      Increased the number of active small spice fields from 20 to 22.

      Increased number of active small spice fields.

    • 🎯BehaviorTitanium/Stravidium Spawn RateHighLow

      Titanium and Stravidium spawn rates reduced in PvE areas; large quantities now primarily spawn in PvP areas.

      Reduced spawn rates in PvE areas to push players toward PvP zones.

    • 📊NumericTitanium/Stravidium Respawn Time3045 m

      Respawn time for Titanium and Stravidium increased from 30 to 45 minutes.

      Increased respawn timer for rare minerals.

    • 🔁ReworkPvE Loot QualityMixedShared/Lower

      PvE loot now provides individual rewards (1 schematic), while PvP loot remains first-come-first-served with higher quantities (2-6 schematics).

      PvE loot is now balanced for shared activities with fewer schematics.

    • 📊NumericResource Hotspot DensityHighLow

      The number of resource nodes in hotspots within the PvE section of the map has been reduced.

      Reduced number of nodes in PvE hotspots.

Deep Desert balance history — Dune: Awakening · PatchDiff