UI/HUD
GeneralInterface · UX
1 patcheslast touched 51mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲🎯BehaviorSurvivor SensecooldownHas cooldown→None
Survivor Sense now triggers without cooldowns after getting hit or performing parkour.
behavior
- ≈🛠QoLHealth BarvisibilityAlways on→Dynamic
Player Health Bar now defaults to dynamic, hiding when at 100% health.
quality
- ≈🛠QoLItem SelectorvisibilityAlways on→Dynamic
Item Selector now defaults to dynamic, appearing only during combat or D-Pad use.
quality
- ≈🛠QoLTime IndicatorvisibilityAlways on→Dynamic
Time of Day Indicator now defaults to dynamic, appearing during transitions.
quality