R
Relics
ItemRelics · Balancing · Damage · Status Effects
1 patcheslast touched 1d ago▲ +4
Power trajectory
Up = buffed, down = nerfedZoom into one ability:10 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ▲📊NumericAster's Fangsdash stun chance20%→40%
Dash has a higher chance to stun foes (20% -> 40%) for 1.5 -> 2 seconds.
- ▲📊NumericMemory Prismspawn count1→3
Triggers now spawn 3 units instead of 1.
- ▲📊NumericBurden Ankletstatus effect application—→4-5x more
Increases the amount of each status effect applied.
- ▼📊NumericFull Heart Talismandamage—→-40% to -60%?
If pocket is full, damage is reduced from +100% to +60%.
- ▲📊NumericWarrior's Maskdash damage30→120
Dash damage increased from 30 to 120 and scales with movement speed bonuses.
multiplied by movement speed bonuses
- ▲📊NumericAmek Statuettedash damage per status on foes30→90
Dash damage per status effect on foes increased from 30 to 90.
- ▲📊NumericCycle Bellmemory rerolls1→2
Memory rerolls doubled from 1 to 2.
- ▼📊NumericAwtorn's Embers, Reanimated Nail and Mage's Warhornelement damage25%→20%
Element damage reduced to align with other relics (25% -> 20%).
- ▲📊NumericGoane's Vialdamage reduction & spread—→40% damage spread; 3% per kill reduction
Incoming damage spreaded over time with 25%? clarified: 40% spread; pending damage reduced by 10 -> 3 per kill.
- ▼📊NumericSouls Saltsmax HP60→40
Max HP increased? (Note: value decreases from 60 to 40 per patch text).