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ItemRelics · Balancing · Damage · Status Effects
1 patcheslast touched 1d ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Aug 21, 2026Aug 21, 2026Aug 21, 2026 — Echoes of Mystralia – Spell Transparency, Balances, and Fixes 🛠️ +7 / -3 (cum +4)
Zoom into one ability:10 abilities tracked
Filter by change type:1 types in this subject

Patch history

    • 📊NumericAster's Fangsdash stun chance20%40%

      Dash has a higher chance to stun foes (20% -> 40%) for 1.5 -> 2 seconds.

    • 📊NumericMemory Prismspawn count13

      Triggers now spawn 3 units instead of 1.

    • 📊NumericBurden Ankletstatus effect application4-5x more

      Increases the amount of each status effect applied.

    • 📊NumericFull Heart Talismandamage-40% to -60%?

      If pocket is full, damage is reduced from +100% to +60%.

    • 📊NumericWarrior's Maskdash damage30120

      Dash damage increased from 30 to 120 and scales with movement speed bonuses.

      multiplied by movement speed bonuses

    • 📊NumericAmek Statuettedash damage per status on foes3090

      Dash damage per status effect on foes increased from 30 to 90.

    • 📊NumericCycle Bellmemory rerolls12

      Memory rerolls doubled from 1 to 2.

    • 📊NumericAwtorn's Embers, Reanimated Nail and Mage's Warhornelement damage25%20%

      Element damage reduced to align with other relics (25% -> 20%).

    • 📊NumericGoane's Vialdamage reduction & spread40% damage spread; 3% per kill reduction

      Incoming damage spreaded over time with 25%? clarified: 40% spread; pending damage reduced by 10 -> 3 per kill.

    • 📊NumericSouls Saltsmax HP6040

      Max HP increased? (Note: value decreases from 60 to 40 per patch text).

Relics (Damage) balance history — Echoes of Mystralia