Gameplay balance tweaks across Relics and systems with new spell transparency option, UI/improvement tweaks, and save flow enhancements.
Images © Echoes of Mystralia via Steam
▲Buffs13
- Relics
- Aster's Fangs:Dash has a higher chance to stun foes (20% -> 40%) for 1.5 -> 2 seconds.20%→40%
- Memory Prism:Triggers now spawn 3 units instead of 1.1→3
- Burden Anklet:Increases the amount of each status effect applied.→4-5x more
- Warrior's Mask:Dash damage increased from 30 to 120 and scales with movement speed bonuses.30→120
- Amek Statuette:Dash damage per status effect on foes increased from 30 to 90.30→90
- Cycle Bell:Memory rerolls doubled from 1 to 2.1→2
- Goane's Vial:Incoming damage spreaded over time with 25%? clarified: 40% spread; pending damage reduced by 10 -> 3 per kill.→40% damage spread; 3% per kill reduction
- Lue - Guardian EncounterBeam:Beam accelerates faster.→faster
- Afale - Guardian Encounter
- Afale:Increases projectile count for Targeted Feathers.→increased count
- Afale:Targeted Feathers attack faster.→faster
- Afale:Dive Bomb areas enlarged.→larger area
- Afale:Vortex pulls strengthened.→increased pull
- Afale:Overall damage increases across abilities: Dash, Dive Bomb, Targeted Feathers, Phase 2 Arena, Projectiles Spheres.→Increases
▼Nerfs6
- Relics
- Full Heart Talisman:If pocket is full, damage is reduced from +100% to +60%.→-40% to -60%?
- Awtorn's Embers, Reanimated Nail and Mage's Warhorn:Element damage reduced to align with other relics (25% -> 20%).25%→20% %
- Souls Salts:Max HP increased? (Note: value decreases from 60 to 40 per patch text).60→40
- Lue - Guardian Encounter
- Tornado:Tornado damage reduced in Guardian Encounter.→reduced
- Projectiles:Homing projectiles have been reduced.→reduced
- Projectiles:Projectile duration shortened.→reduced
✚Bug fixes7
- Afale - Guardian EncounterAfale:Afale no longer invulnerable during the starting combat animation.→Fixed during starting combat animation
- Nosta / Various Fixes
- Nosta Aura:Fixed Nosta Aura size overscaling from charge.→Fixed
- Level Up Memory tooltip:Fixed Level Up Memory tooltip not refreshing.→Fixed
- Bond of Fear Memory:Fixed multiplicative stacking causing massive damage.→Fixed multiplicative stacking
- Obtainable Upgrades:Fixed unobtainable Altar Upgrades: Half of Sorrow, Long-Term Effects, Striking Appearance.→Fixed unobtainable
- Watcher Duties:Fixed unobtainable Watchers Duties: Letting Go.→Fixed
- Frayed Nerves memory:Fixed Frayed Nerves memory not properly leveling up.→Fixed
◆Other changes8
- Spell Transparency
- Spell visual effects:Introduced a slider to control spell visual transparency to improve readability during spellcasting.→Added
- Transparency slider may initialize at 0%, requiring manual adjustment in options.0%→0% %
- Guardian SealsGuardian Seals interface:Interface feedback for Guardian Seals puzzles improved; correct placements now clearly indicated by green nodes.→Improved
- Save File FlowSave system:Saves now have an additional backup to reduce crash-related data loss.→Backup copy added
- Lue - Guardian EncounterBeam:Beam start orientation offset introduced.→offset
- Afale - Guardian Encounter
- Afale:Phase 2 Arena zone added as part of Guardian Encounter changes.→enabled
- Afale:Introduction of Projectile Spheres for Afale mechanics.→present
- GeneralBroad patch summary covering transparency options, save flow improvements, and balancing/fixes.→Patch 0.10.12.0 with spell transparency, saves backup, various balancing tweaks and fixes
subjects affected (8)
tap to see balance history
Patch history
- →Echoes of Mystralia – Performance Hotfix ⏰Aug 15, 2026 · 1w
Performance hotfix fixes a save-file bloating issue that increased memory usage and degraded performance; loading affected saves now repairs corruption and returns to normal after subsequent loads.
- →Demo Hotfix #4 Now Live!Jul 20, 2026 · 1mo
Demo Hotfix #4 adds QoL improvements and fixes a range of issues including memory leaks, dialogue stalls, SFX feedback, and interface problems.
- →Echoes of Mystralia – Language Update! 💬May 12, 2026 · 3mo
Echoes of Mystralia adds 8 new languages for the demo and expands total language support to 10, with no gameplay balance changes.
- →Demo Hotfix #2 Now Live!Mar 11, 2026 · 5mo
Hotfix patch addressing usability, accessibility, dialogue and VFX issues, plus bug fixes across quests and events.
- →Demo Hotfix #1 Now Live!Feb 19, 2026 · 6mo
Hotfix addressing input, UI, visuals, audio polish, and several bug fixes across interfaces and end-of-run memories.
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