Hotfix addressing a critical collision bug where ships would become stuck upon contacting flying islands.

Everwind
Everwind is a novel take on RPG and Sandbox Survival genre in First-Person-Perspective. Embark on the adventure with your friends - Build a base on a flying island-ship, gather resources, craft, loot, and fight while you rise above the clouds to uncover the mysteries of this world!
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
A series of upcoming gameplay fixes, quality-of-life improvements, and bug fixes focusing on enemy balance, crafting recipes, and system stability.
- Systemmultiplayer progression
Fixed progression issues affecting multiplayer clients.
- Systemitem duplication—→Removed
Fixed item duplication exploits involving full toolbars and chests.
- CraftingMagic Liquid recipe—→Added
Fixed a bug where the Magic Liquid recipe was missing from existing saves.
- Enemiesattack interruption
Fixed issues where enemies were incorrectly interrupting player attacks.
- Mortivar Minertool drops
Corrected tool drops from Mortivar Miner to ensure proper loot distribution.
- +1 more
- Systemsave backup
Implemented heavy improvements to the save backup system for better data security.
- Systemresolution detection
Addressing widescreen resolution detection for better visual compatibility.
- Craftingsoil recipes—→Added
Adding recipes for the remaining soil types to complete the crafting set.
- Island CoreTeleportaccessibility—→Added
Testing a new teleport option to the Island Core after the cockpit is destroyed for better navigation.
A hotfix focusing on co-op tethering options, quality-of-life improvements for exploration and crafting, and various bug fixes for items and AI.
- General UIAuto Jump—→Added
Added an Auto Jump option in Controls settings for smoother exploration.
- General UIIsland Core UI
Improved Island Core UI to make upgrade buttons more visible.
- General UISkill Tree UI
Updated Skill Tree UI for better visibility and improved Engineer information.
- Co-op Tetheringtether range—→Added
Added a new adjustable tethering range option in Gameplay settings (default 500, up to Unlimited) to improve co-op flexibility.
- Magic Liquidrecipe—→Added
Added a new recipe for Magic Liquid to make alchemy more accessible.
- +1 more
A quality-of-life and stability update focusing on loot balance, skill progression, and critical bug fixes for multiplayer and combat mechanics.
- LootSpecial Chestsdrop chance—→Increased
Increased the chance of finding staves and spellbooks in special chests.
- LootEnemy Dropsequipment drop chance—→Increased
Increased the likelihood that enemies will drop the equipment they are wearing.
- LootStarting Island Wrecksscrap amount—→Increased
Increased the amount of scrap found on wrecks on the starting island to help early game progression.
- Skill Systemskill points for next row5→3
Reduced the number of skill points required to unlock the next skill row, allowing players to progress their build faster.
- Processing Stationpower consumption—→Decreased
Processing Station now requires less power from Energy Generators.
- +1 more
- Mortivar LordDeathskull dropNone→Added
Fixed an issue where Mortivar Lord did not drop his skull upon death.
- Skill SystemAdvanced Toolunlockable
Fixed an issue where the Advanced Tool skill could not be unlocked.
- General SystemsMultiplayerisland sync
Fixed multiplayer island desynchronization for a smoother cooperative experience.
- General SystemsTradingstability
Fixed a crash occurring when selling large quantities of items to merchants.
- Processing StationStart Buttonvisual feedback—→Highlighted
The start button now highlights when it can be activated, improving clarity.
- CombatDefense/Parrytiming
Improved timing for defense and parry, ensuring blocks at the moment of attack correctly defend the player.
- Itemsdurability
Rebalanced item durability to adjust how long equipment lasts.
- General SystemsCockpitcrafting locationQuick Crafting→Crafting Station
Moved Cockpit crafting from the quick crafting menu to the Crafting Station.
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+3/-0▲ +32mo ago
System
GeneralTechnical · Multiplayer · UIIncreased stability and fixed critical exploits.
- ⚙️+3/-0▲ +32mo ago
General UI
GeneralQoL · InterfaceBetter accessibility and visual clarity.
- ⚙️+3/-0▲ +32mo ago
Loot
GeneralEconomy · FarmingBetter loot drops and easier early-game resource gathering.
- 🏆+1/-1≈ 02mo ago
Mortivar Lord
ChampionBoss · Enemy · LootBoss now correctly drops his unique item.
- ⚙️+2/-0▲ +22mo ago
Crafting
GeneralRecipes · EconomyExpanded crafting options and fixed missing recipes.
- ⚙️+2/-0▲ +22mo ago
Skill System
GeneralProgression · RPGFaster skill progression and fixed unlock bugs.
- ⚙️+2/-0▲ +22mo ago
Processing Station
GeneralBase Building · PowerMore energy-efficient and better UI feedback.
- ⚙️+1/-0▲ +12mo ago
Enemies
GeneralCombat · BalanceMore consistent combat flow and tuned survivability.
- +1/-0▲ +12mo ago
Mortivar Miner
EnemyLoot · EnemyMore reliable tool acquisition from this enemy.
- 🗺️+1/-0▲ +12mo ago
Island Core
MapNavigation · QoLSignificant reduction in travel time after cockpit destruction.
- 🧰+1/-0▲ +12mo ago
Coins
ItemEconomy · InventoryBetter inventory efficiency for currency.
- ⚙️+1/-0▲ +12mo ago
Co-op Tethering
GeneralMultiplayer · SettingsGreater freedom of movement for co-op partners.
- ⚙️+1/-0▲ +12mo ago
Death Orb
GeneralDeath · RecoveryMuch more forgiving item recovery window.
- 🧰+1/-0▲ +12mo ago
Magic Liquid
ItemAlchemy · CraftingEasier access to alchemy components.
- ⚡+0/-1▼ -12mo ago
Rune Crafting
SkillCrafting · RunesIncreased resource requirement for rune creation.
- ⚙️+1/-0▲ +12mo ago
Butterflies
GeneralGathering · ResourcesMore consistent green dust farming.
- ⚙️+1/-0▲ +12mo ago
Merchant
GeneralTrading · EconomyFaster trading experience.
- ⚙️+1/-0▲ +12mo ago
Combat
GeneralCombat · DefenseMore reliable defensive combat mechanics.
- 🧰+1/-0▲ +12mo ago
Items
ItemEquipment · MaintenanceDurability adjusted with a buff to repair efficiency.
- ⚙️+0/-0≈ 01mo ago
Ship
GeneralVehicle · MovementResolved a game-breaking movement bug during island collisions.
- 🗺️+0/-0≈ 01mo ago
Flying Island
MapEnvironment · CollisionCollision interactions with islands are now functioning correctly.
- 🧰+0/-0≈ 02mo ago
Armor
ItemEquipment · CombatCorrected stat values for better reliability.
- ⚙️+0/-0≈ 02mo ago
General Systems
GeneralSystem · Multiplayer · UISignificant stability improvements and UI cleanup.
Top abilities tweaked
Most-touched abilities across all patches