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GeneralSystem · Balance · UI · Mechanic
2 patcheslast touched 2mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Jan 6, 2026Feb 23, 2026Jan 6, 2026 — Playtest 2 Update! Bug Fixes and Countdown Clock 🦀 +1 / -0 (cum +1)Feb 23, 2026 — The Demo is evolving for Steam Next Fest! Patch Notes +1 / -0 (cum +2)
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Patch history

    • 📊NumericXP curveMore generous

      Adjusted the XP curve to be more generous, allowing players to level up slightly faster.

      Balance change

    • 🐛Bug fixDay/Night cycleIncorrect lengthsCorrected

      Fixed an issue where nights were longer than intended and days were shorter.

      Bugfix

    • 🐛Bug fixCodex trackers>100%Max 100%

      Fixed a Codex issue where trackers could exceed 100%.

      Bugfix

    • NewDoomsday ClockAdded

      Added a countdown clock indicating when Playtest 2 ends.

      new

    • 🛠QoLLeft Handed movementAdded

      Added basic support for left-handed movement using the numpad.

      quality

    • 🎯BehaviorMain Prey countingBosses

      Bosses can now be counted as Main Prey if the player has no other prey or is in WWW.

      behavior

    • 🛠QoLSplashscreen10s timeout s

      Splashscreen video is now forced to skip if it doesn't play within 10 seconds.

      quality

    • 🛠QoLChallenge ScreenGolden Tick

      Finalized challenges (beaten with all possible Genetics) now display a Golden Tick.

      quality

    • 🐛Bug fixDifficulty Selection screenEscape key enabled

      Fixed an issue where the Escape button did not work to exit the Difficulty Selection screen.

      bugfix