General
GeneralSystem · Balance · UI · Mechanic
2 patcheslast touched 2mo ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:5 types in this subject
Patch history
- ▲📊NumericXP curve—→More generous
Adjusted the XP curve to be more generous, allowing players to level up slightly faster.
Balance change
- ≈🐛Bug fixDay/Night cycleIncorrect lengths→Corrected
Fixed an issue where nights were longer than intended and days were shorter.
Bugfix
- ≈🐛Bug fixCodex trackers>100%→Max 100%
Fixed a Codex issue where trackers could exceed 100%.
Bugfix
- ≈✨NewDoomsday Clock—→Added
Added a countdown clock indicating when Playtest 2 ends.
new
- ≈🛠QoLLeft Handed movement—→Added
Added basic support for left-handed movement using the numpad.
quality
- ▲🎯BehaviorMain Prey counting—→Bosses
Bosses can now be counted as Main Prey if the player has no other prey or is in WWW.
behavior
- ≈🛠QoLSplashscreen—→10s timeout s
Splashscreen video is now forced to skip if it doesn't play within 10 seconds.
quality
- ≈🛠QoLChallenge Screen—→Golden Tick
Finalized challenges (beaten with all possible Genetics) now display a Golden Tick.
quality
- ≈🐛Bug fixDifficulty Selection screen—→Escape key enabled
Fixed an issue where the Escape button did not work to exit the Difficulty Selection screen.
bugfix