
The demo evolves for Steam Next Fest with new evolutions, challenges, and genetics, alongside various bug fixes and balance adjustments to XP and combat interactions.
Images © Everything is Crab: The Animal Evolution Roguelite via Steam
▲Buffs6
- PollinatorAdded Pollinator as a new branching evolution option.→Added
- IndependentAdded Independent as a new genetic trait.→Added
- SpinesSpines can now damage Clawdia and her Crawlees, improving defensive utility against these enemies.No damage→Damages
- Toe BeansToe Beans is no longer affected by Bullseye, reducing vulnerability to that specific mechanic.Affected→Unaffected
- Chaos TheoryFixed damage values so they are no longer restricted to only 0-1, restoring intended damage output.0-1→
- GeneralAdjusted the XP curve to be more generous, allowing players to level up slightly faster.→More generous
✚Bug fixes2
- General
- Fixed an issue where nights were longer than intended and days were shorter.Incorrect lengths→Corrected
- Fixed a Codex issue where trackers could exceed 100%.>100%→Max 100% %
◆Other changes3
- WoundedAdded Wounded as a new challenge to increase gameplay difficulty/variety.→Added
- Chaos TheoryThe description for Chaos Theory is now color-coded in English for better clarity.→Color coded
- MinimalistDashes:Dashes can now be removed while Minimalist is equipped, allowing for more flexible build management.Cannot remove→Can remove
subjects affected (8)
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Patch history
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