Patch v1.04 improves AI race starts, refines tyre smoke visuals, and implements various bug fixes across Career, Multiplayer, and track surfaces.
Images © F1® 25 via Steam
▲Buffs2
- AI DriversRace Start:AI drivers are now quicker off the line across all difficulty levels to be more competitive.→Faster
- PeripheralsAsetek Wheels:Added action map support for Asetek Forte, La Prima, and Tony Kanaan wheelbases on PC.→Added
✚Bug fixes11
- My Team Career
- Fixed an issue where players could not approach new drivers for contract talks after the first season.
- Fixed a bug where the previous season's Cost Cap graph was shown instead of resetting for the current season.
- Fixed an issue where hired drivers were incorrectly assigned numbers 1 or 99.
- MiamiFixed a small number of issues with the track surface at Miami.
- Japan
- Fixed a small number of issues with the track surface at Japan.
- Fixed an issue with the lighting in the team garages at Japan.
- Multiplayer
- Invitational Lobbies:Fixed an issue where players could enter races with different simulation settings than the lobby.
- Invitational Lobbies:Fixed a bug where players with lower licenses could join restricted lobbies.
- PeripheralsForce Feedback:Fixed Force Feedback stopping after restarting Time Trial sessions from the results screen.
- General
- Fixed a number of issues that could cause the game to crash based on telemetry and player reports.
- DRS:Fixed an issue where using Rewind after repairing DRS would cause the DRS to break again.
◆Other changes3
subjects affected (9)
tap to see balance history
Patch history
- F1® 25 - v1.16 - PATCH NOTESDec 5, 2025 · 6mo+3→
- →F1® 25 - v1.13 - PATCH NOTESOct 14, 2025 · 7mo
- F1® 25 - v1.11 - PATCH NOTESAug 15, 2025 · 9mo+4→
- →F1® 25 - v1.10 - PATCH NOTESAug 4, 2025 · 10mo
- F1® 25 - v1.08 - PATCH NOTESJul 28, 2025 · 10mo+1→
- F1® 25 - v1.07 - PATCH NOTESJul 23, 2025 · 10mo+7−3→
- F1® 25 - v1.06 - PATCH NOTESJul 4, 2025 · 11mo+4→
- →F1® 25 - v1.05 - PATCH NOTESJun 27, 2025 · 11mo
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