Patch 6.11a focuses on PvP balance adjustments for several jobs, including significant buffs to Black Mage and Summoner, and quality-of-life system changes to matchmaking and inactivity timeouts.
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▲Buffs33
- Gunbreaker
- Rough Divide:Rough Divide's No Mercy effect is now twice as potent, increasing both damage and healing.10%→20% %
- Relentless Rush:Relentless Rush now reduces damage taken by 25%, providing better survivability during the charge.→25% %
- Bard
- Powerful Shot:Powerful Shot deals more damage, increasing the Bard's baseline pressure.3000→4000
- Empyreal Arrow:Empyreal Arrow potency increased, boosting overall damage output.3000→4000
- Machinist
- Drill:Drill's base damage has been increased.9000→10000
- Drill:Drill deals significantly more damage when used while Analysis is active.18000→20000
- Bioblaster:Bioblaster's damage over time now lasts longer, increasing total damage per cast.9→12 s
- Chain Saw:Chain Saw deals more damage, increasing burst potential.10000→12000
- Dancer
- Honing Dance:Honing Dance now reduces damage taken by 20%, improving the Dancer's durability.→20% %
- Fan Dance:Fan Dance potency increased, boosting overall damage.4000→5000
- Black Mage
- Fire:Astral Fire II now lasts twice as long, allowing for more fire spells before needing to refresh.15→30 s
- Blizzard:Umbral Ice II now lasts twice as long, improving the flow of ice spells.15→30 s
- Burst:Burst potency increased, significantly raising burst damage.12000→16000
- Barrier:Barrier potency increased, providing better protection.12000→16000
- Paradox:Paradox is now a charged action with 2 charges, allowing for more flexible usage.→2
- Night Wing:Night Wing's Half-asleep effect now slows enemies by 50%, making it easier to land follow-up attacks.→50% %
- Fire IV:Fire IV casts faster, reducing the window for interruption.1.92→1.44 s
- Fire:Astral Fire III now lasts twice as long.15→30 s
- Flare:Flare casts faster, improving responsiveness.1.92→1.44 s
- Flare:Flare deals significantly more damage to its primary target.8000→12000
- Blizzard IV:Blizzard IV casts faster.1.92→1.44 s
- Blizzard:Umbral Ice III now lasts twice as long.15→30 s
- Freeze:Freeze casts faster.1.92→1.44 s
- Freeze:Freeze deals significantly more damage to its primary target.8000→12000
- Soul Resonance:Soul Resonance now grants Apocatastasis, reducing damage taken by 20% for 15 seconds.→20% %
- Summoner
- Slipstream:Slipstream potency increased, boosting damage.6000→8000
- Windstorm:Windstorm potency increased.3000→4000
- Radiant Aegis:Radiant Aegis now provides double the damage reduction.10%→20% %
- Radiant Aegis:Radiant Aegis barrier potency increased.8000→10000
- Mountain Buster:Mountain Buster potency doubled.2000→4000
- Revelation:Revelation potency doubled.3000→6000
- AstrologianAspected Benefic:Aspected Benefic's base healing has been increased.4000→5000
- General SystemPlayers will no longer be automatically logged out after 30 minutes of inactivity in any area.30m→Removed
▼Nerfs4
- Black Mage
- Night Wing:The duration of the Half-asleep effect has been slightly reduced.4→3 s
- Night Wing:The duration of the Sleep effect has been slightly reduced.4→3 s
- Red MageCorps-a-corps:Corps-a-corps now provides half the damage reduction it previously did.20%→10% %
- AstrologianAspected Benefic:Aspected Benefic's maximum healing potential has been reduced.12000→10000
◆Other changes1
- Crystalline ConflictExpanded matchmaking range for Crystal tier players to include higher-ranked opponents.→Diamond 3+
subjects affected (10)
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Patch history
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