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Enemies

GeneralCombat · AI
1 patcheslast touched 1w ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Jul 15, 2026Jul 15, 2026Jul 15, 2026 — Beta Hotfix OUT NOW +0 / -0 (cum 0)
Zoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Jul 15, 2026·Beta Hotfix OUT NOW
    • 🎯BehaviortrackingImproved

      Improved tracking for enemies that land on or move onto the airship.

      behavior

    • NewpersistenceSelf-destruct

      Melee enemies will now self-destruct if they remain on the airship for too long.

      behavior

    • 🛠QoLphysics

      Added additional landing and surface checks for melee enemies to improve ragdoll and death behavior.

      behavior

    • 🎯BehaviorRanged Attackline-of-sightRequired

      Mantis ranged attacks now require line-of-sight, forcing enemies to reposition before firing.

      behavior

    • 🛠QoLimpact reactionsEnhanced

      Enhanced how drone hits and reactions are handled via new impact parameters on drone mesh elements.

      behavior

Enemies balance history — Forever Skies · PatchDiff