Beta hotfix focusing on enemy AI improvements, airship building HUD updates, survival mechanic adjustments, and various bug fixes.
▲Buffs5
- Survival MechanicsSleep:Players now have a chance to react if food or water reaches zero after falling asleep from exhaustion.→Added
- Build Tool
- Added electricity information directly into the build tool HUD for better visibility.→Added
- Fixed an issue where the electricity widget covered the build tool HUD.Covered→Fixed
- General
- Added visual indicators for stun damage.→Added
- Adjusted texture data to reduce overall memory usage.→Reduced
▼Nerfs1
- Survival MechanicsRestored item loss penalties upon death for Normal and Hard difficulties.Removed→Restored
✚Bug fixes4
- Power Generator
- Fixed collision issues with Tier 1 Power Generators.Bugged→Fixed
- Fixed an issue where the location icon appeared on the radar before the location was discovered.Visible early→Hidden until discovered
- General
- Recycler:Fixed a bug where the Recycler gave invalid items.Invalid→Fixed
- Distiller:Fixed an issue where players could pick up the Distiller while it still contained liquid.Pickable with liquid→Fixed
◆Other changes8
- Enemies
- Improved tracking for enemies that land on or move onto the airship.→Improved
- Melee enemies will now self-destruct if they remain on the airship for too long.→Self-destruct
- Added additional landing and surface checks for melee enemies to improve ragdoll and death behavior.
- Ranged Attack:Mantis ranged attacks now require line-of-sight, forcing enemies to reposition before firing.→Required
- Enhanced how drone hits and reactions are handled via new impact parameters on drone mesh elements.→Enhanced
- Power Generator
- Reduced the sound volume of the Power Generator.→Reduced
- Adjusted rod island and landing pad lighting to better support larger airships.→Adjusted
- Survival MechanicsSleep:Players are now prevented from sleeping when food or water levels are critically low.→Prevented
subjects affected (5)
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Patch history
- Hotfix Now LiveMay 7, 2026 · 2mo
A small hotfix addressing co-op host performance and a graphics API crash.
+1→ - Bug & Performance Patch Now Live on BetaFeb 25, 2026 · 5mo
A 'spring cleaning' patch focused on performance optimizations, bug fixes for quests and items, and a quality-of-life improvement to the MOVE function.
+6→ - Underdust Performance Hotfix Now Live!Jan 26, 2026 · 6mo
Performance hotfix focusing on the Underdust biome and restoring previously reverted changes.
+3→ - Memory Leak HotfixJan 22, 2026 · 6mo
A critical hotfix addressing random game freezes caused by a memory leak, while reverting some previous performance optimizations to maintain stability.
+3→
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