General
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🎨Visualstun visualization—→Added
Added visual indicators for stun damage.
visual
- ≈🐛Bug fixRecycleritem outputInvalid→Fixed
Fixed a bug where the Recycler gave invalid items.
bugfix
- ≈🐛Bug fixDistillerpickup behaviorPickable with liquid→Fixed
Fixed an issue where players could pick up the Distiller while it still contained liquid.
bugfix
- ▲🛠QoLmemory usage—→Reduced
Adjusted texture data to reduce overall memory usage.
system
- ▲🎯Behaviorhost performance
Reduced performance drops for the host player in co-op mode, leading to a smoother experience for the session leader.
- ≈🐛Bug fixupscaling stability
Fixed a crash that occurred when switching the game's upscaling method from FSR to DLSS.
- ≈🛠QoLUI text
Optimized small texts across various game user interfaces.
quality
- ≈🐛Bug fixUnderdustcutscene trigger
Fixed a bug where the initial Underdust cutscene played on every visit.
bugfix
- ▲🛠QoLSoccer Fieldperformance
Optimized performance specifically when interacting with the Soccer Field area.
Improved performance when interacting with the Soccer Field
- ▲🛠QoLCollapsing Ruinperformance
Reduced performance hit and stuttering during the collapsing ruin animation sequence.
Improved performance during the collapsing ruin animation
- ≈•Otherreverted changes—→Restored
Gameplay and system changes that were rolled back in the previous patch to fix a memory leak have now been re-implemented.
Restored changes previously reverted due to memory leak
- ≈🐛Bug fixmemory usage
Fixed a random memory leak that was causing the game to freeze for many players.
- ▲🛠QoLCooking Stationperformance
Improved performance and stability when interacting with the Cooking Station.
- ▲🛠QoLInsect Catcher Stationperformance
Improved performance and stability when interacting with the Insect Catcher Station.
- ▲🛠QoLDraw-Bridgeanimation performance
Optimized performance during the Draw-Bridge falling animation to reduce stutter.
- ≈🔁Reworkgeneral performanceImproved→Reverted
Reversed several performance improvements from the previous hotfix to ensure stability while further optimization is researched.