Survival Mechanics
GeneralSurvival · Difficulty
1 patcheslast touched 1w ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲🎯BehaviorSleepreaction window—→Added
Players now have a chance to react if food or water reaches zero after falling asleep from exhaustion.
behavior
- ≈✨NewSleepsleep restriction—→Prevented
Players are now prevented from sleeping when food or water levels are critically low.
behavior
- ▼🎯Behaviordeath penaltyRemoved→Restored
Restored item loss penalties upon death for Normal and Hard difficulties.
behavior