Enemies
GeneralAI · Combat
1 patcheslast touched 31mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🐛Bug fixAI positioning
Fixed a major bug where enemies would get stuck too far away from the player.
Fixed stuck enemies
- ≈📊Numericspawn rate—→Increased
Increased the frequency of free-roamer skirmishes.
More skirmishes
- ≈✨Newaudio—→Added
Added new vocal shouts for enemies and bosses to improve immersion.
New shouts