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Multiplayer

GeneralOnline · Co-op · Network
1 patcheslast touched 2d ago▲ +8

Power trajectory

Up = buffed, down = nerfed
0+8Jul 28, 2026Jul 28, 2026Jul 28, 2026 — Hotfix 1.0.25992 +8 / -0 (cum +8)
Zoom into one ability:8 abilities tracked
Filter by change type:2 types in this subject

Patch history

  1. Jul 28, 2026·Hotfix 1.0.25992+8
    • 🎯Behaviornetwork stability

      General improvements to network stability and reliability for a smoother online experience.

      stability

    • 🐛Bug fixMushroom Chairinteraction

      Fixed an issue where network clients were unable to stand up after sitting in a mushroom chair.

      bugfix

    • 🐛Bug fixGarbird Feathervisibility

      Network clients can now correctly see state changes for Garbird Feathers.

      bugfix

    • 🐛Bug fixStorage Bininspection

      Fixed errors occurring when a client inspects a storage bin while another player destroys it or starts construction.

      bugfix

    • 🐛Bug fixMenu/Pausetiming

      Resolved a race condition where players could open a menu in the same frame the game was paused.

      bugfix

    • 🐛Bug fixTreasure Displayavailability

      Fixed a bug where treasures removed from displays by remote clients were no longer available for them to place.

      bugfix

    • 🐛Bug fixCollisionvisibility

      Fixed invisible collision issues affecting client players in multiplayer.

      bugfix

    • 🐛Bug fixBuild Menurebuy operationsEgoTech requiredNot required

      Players in co-op no longer need the EgoTech app installed to perform rebuy operations in the build menu.

      bugfix

Multiplayer balance history — Go-Go Town! · PatchDiff