General
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🛠QoLmemory usage—→-1GB GB
Reduced memory usage in missions and rest areas, particularly on maps with many trees and lamps.
- ≈🎯Behaviorsprinting togglePersistent→Forced off when stationary
Sprinting toggle controls are now automatically disabled when the player stops moving.
- ▲🎯Behaviorfaction supportShared random choices→Unique random choices
Multiplayer players now receive different random choices for faction support at the start of rounds.
- ▲🛠QoLtesting grounds loadingManual/Delayed→Automatic
Weapons now automatically load upon entering the testing grounds for a smoother experience.
- ▲🎯BehaviorLootinggame stateActive→Paused
The game now pauses while looting inventories in singleplayer, improving quality of life.
quality
- ≈✂️RemovedPart Codexentries—→Removed
Cleaned up the part codex by removing unobtainable items.
bugfix
- ≈🐛Bug fixAmmo EfficiencyapplicationAny→Valid Only
Fixed a bug allowing ammo efficiency to be applied to weapons that have no ammo cost.
bugfix
- ≈🐛Bug fixdesync
Fixed a desync issue that occurred when certain new parts were rewarded.
Fixed desync with new parts
- ≈🐛Bug fixRallyingmanpower tooltip
Corrected the rallying tooltips to display the accurate amount of manpower gained on Normal difficulty.
Fixed wrong manpower display on Normal