Long-Term Contracts
GeneralQuest · UI · Progression
1 patcheslast touched 1d ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
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Patch history
- ≈🐛Bug fixmax available contracts5+→5
Fixed an issue where players could have more than five active contracts, which caused the UI list to overlap other elements.
bugfix
- ▲🐛Bug fixobjective markers
Fixed missing map markers for boss elimination and enemy neutralization objectives.
bugfix
- ▼🎯Behaviorcontract progressIn Progress→Reset
Reset progress for all active Long-Term Contracts to resolve technical issues; unclaimed rewards from completed contracts were sent to lockers.
system