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Mortain

MapMap · Visuals · Collision · Environment
3 patcheslast touched 3mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Apr 29, 2024Apr 2, 2026Apr 29, 2024 — Update 15 | Hotfix 1 +0 / -0 (cum 0)May 23, 2024 — Update 15 | Hotfix 3 +2 / -0 (cum +2)Apr 2, 2026 — Patch 19.1 Hotfix | Live Now +0 / -0 (cum +2)
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Patch history

    • 🎨Visualtexturesplaceholder

      Fixed placeholder textures present on cliff sides for improved visual fidelity.

  1. May 23, 2024·Update 15 | Hotfix 3+2
    • 🐛Bug fixcollision

      Fixed collision and physics issues with walls in sector D6.

    • 🐛Bug fixbullet collision

      Corrected bullet collision for Birch Tree assets, ensuring trunks have collision and branches do not block shots incorrectly.

    • 🐛Bug fixvehicle collision

      Fixed an issue where Light Tanks could become stuck on rubble.

    • 🐛Bug fixplayer collision

      Fixed instances where players could get stuck vaulting over stones in E5 or navigating rubble in B3.

  2. Apr 29, 2024·Update 15 | Hotfix 1
    • 🐛Bug fixTexture Quality settingcrashstable

      Changing Texture Quality settings no longer crashes the game on the Mortain map.

      Fixed crash when changing texture quality.

    • 🐛Bug fixtree collisionmissingfixed

      Thin white tree assets now have proper collision, preventing players from walking through them.

      Added collision to thin white tree assets.

    • 🐛Bug fixhouse collisionbrokenfixed

      Fixed an issue where players were blocked or glitched when attempting to enter certain houses while crouched or prone.

      Fixed collision when entering houses while crouched/prone.