Hotfix 3 for Update 20 resolves DirectX 12 settings issues and various bug fixes for maps, loadouts, and tank mechanics.

Hell Let Loose
Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Hotfix 2 focuses on increasing armored vehicle engine health to prevent easy disabling by AT launchers, alongside critical DX12 crash fixes for AMD users and various map and vehicle bug fixes.
- Medium Tanksengine health—→+100
Medium Tank engines now have 100 additional health, improving survivability against anti-tank weaponry.
- Heavy Tanksengine health—→+50
Heavy Tank engines received a health increase of 50 to improve overall durability.
- Self-Propelled Artillery (SPA)engine health—→+100
SPA engines now have 100 additional health, making them harder to disable quickly.
- GeneralDirectX 12
Resolved DirectX 12 crashes for AMD users when loading into Tobruk, El Alamein, and Stalingrad.
- GeneralXbox Performance
Fixed performance issues and frequent freezes on Xbox Series X|S across Juno Beach and its variants.
- GeneralCustomization
Fixed issues with T-34 DLC skin previews and role customization on consoles.
- GeneralStorefront
Fixed non-functional purchase buttons and broken wishlist/pre-order links on the Epic Games Store.
- VehiclesBlowtorchwheel repair
Vehicle wheels can now be correctly repaired using the blowtorch.
- +6 more
Hotfix for Update 20 focusing on DX12 crash fixes, Juno Beach environmental polish, and Canadian Forces bug fixes.
- UI & CosmeticsCharacter Previewsupdate logic
Fixed an issue where character previews were not updating correctly.
- UI & CosmeticsTanker SuitvisibilityHidden→Visible
The Tanker Suit now correctly appears for the Artillery unit.
- Juno Beachvisuals
Fixed floating objects, terrain seams, and water rendering issues to improve map visual fidelity.
- Canadian ForcesTransport Truckwreckage behavior
Fixed the behavior of Canadian Transport Truck wreckage.
Patch 19.1 Hotfix focuses on fixing map-specific collision issues, spawn bugs, and general UI/system stability.
- GeneralPreferred Region
Fixed the Preferred Region option in Preferences, which previously had no functionality.
- GeneralMap Rotation ID
Fixed a rotation ID issue that made the Carentan Offensive GER map unavailable.
- Remagencollision
Removed invisible vehicle collision under the railway underpass to prevent vehicles from getting stuck.
- Remagenspawn area
Fixed a bug allowing defenders to enter the attacker HQ #03 spawn area on the German side of the Offensive map.
- Remagenplayer visibility
Fixed an issue causing invisible players and collision on the bridge in Skirmish mode.
- +1 more
Hotfix for Update 19 addressing graphical glitches, tank bugs, and console UI issues.
- GeneralDynamicRes
Fixed blurry foliage and assets caused by Dynamic Resolution settings.
- GeneralBiPod System
Resolved a crash related to the BiPod system in live matches.
- CommanderFUEL abilitiesdeselect
Fixed an issue on Xbox where FUEL abilities could not be deselected using the B button on the Tac-Map.
- SmolenskHill 400
Restored missing grass on Hill 400.
- SmolenskTerrain Seam
Fixed a terrain seam located between sectors E8 and F8.
- +1 more
Hotfix for Update 17 focusing on XP exploit fixes, Tobruk map environment corrections, and general bug fixes.
- GeneralDamage IndicatorPermanent→Fixed
Fixed an issue where the damage indicator remained on screen after redeploying.
- TobrukCollision
Fixed players falling through the map in sector A6 and missing rock/box collisions in I5, E6, and E7.
- TobrukTactical MapMissing→Added
Added the missing Guard Room strongpoint to the tactical map in sector B4.
- GeneralField ManualObscured→Fixed
Fixed the Tobruk entry in the Field Manual being partially obscured in the Locations tab.
- XP SystemSupport Effectiveness XPImmediate→Delayed
XP and scores for accurate marks/pings are now only rewarded upon death, leaving the server, or match end to prevent scoreboard abuse.
- Admin CameraKeybindsMissing→Added
Added missing Admin Camera keybinds to the keybindings menu.
- Admin CameraR KeyPrompt shown→Prompt removed
Removed the button prompt for the R key when unlocked from a target as it had no functionality.
Role distribution
Patch impact split by role
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+27/-1▲ +263w ago
General
GeneralSystem · Performance · UISignificant improvements to performance, stability, and critical UI bugs.
- ⚙️+4/-0▲ +47mo ago
Commander
GeneralCommander · Xbox · UIMore flexibility in base management and cleaner UI.
- ⚙️+4/-0▲ +41mo ago
Vehicles
GeneralArmor · General · TanksImproved vehicle traversal by removing restrictive gate collisions.
- 🔫+3/-1▲ +264mo ago
Machine Guns
WeaponAutomatic · Support · LMGBetter versatility when defending against elevated targets.
- ⚙️+3/-0▲ +33w ago
Tanks
GeneralArmor · Tank · VehiclesMore stable and reliable tank movement and physics.
- ⚙️+3/-0▲ +334mo ago
VOIP
GeneralCommunication · SystemImproved reliability of critical communication systems.
- 🔫+3/-0▲ +368mo ago
BAR
WeaponAutomatic · Rifle · USImproved stability for mid-range engagements.
- 🔫+3/-0▲ +386mo ago
Springfield
WeaponRifle · Bolt Action · SniperSmoother scoping experience.
- 🗺️+3/-0▲ +384mo ago
Map
MapUI · NavigationSignificant improvements to map clarity and navigational tools.
- ⚙️+3/-0▲ +337mo ago
British Forces
GeneralBritish · Weapons · AT GunSignificant quality-of-life and accuracy fixes for British weaponry.
- 🗺️+2/-1▲ +172mo ago
Garrison
MapObjective · DefenseGarrisons are now vulnerable to destruction, but dismantling them is a slow process.
- ⚙️+3/-0▲ +385mo ago
VoIP
GeneralCommunication · Audio · SystemImproved communication reliability and clarity.
- ⚙️+1/-2▼ -186mo ago
Infantry Movement
GeneralMovement · InfantryEasier to exit trenches, but less ability to exploit wall height or fight while climbing.
- ⚙️+1/-2▼ -186mo ago
Movement
GeneralInfantryEasier to exit trenches, but high walls remain restrictive and vaulting is no longer an offensive action.
- 🗺️+2/-0▲ +23mo ago
Mortain
MapMap · Visuals · CollisionImproved stability and physical collision for the new map.
- 🗺️+2/-0▲ +224mo ago
Carentan
MapMap · Environment · VisualsImproved FPS and stability on Carentan.
- 🗺️+2/-0▲ +268mo ago
Hurtgen Forest
MapMap · Map Update · ForestImproved defensibility of central points and better visual clarity.
- 🗺️+2/-0▲ +285mo ago
Foy
MapMap Update · Cover · MapBetter tank mobility and performance on the map.
- 🔫+2/-0▲ +286mo ago
MP40
WeaponSMG · GermanEasier to control at medium range.
- 🔫+2/-0▲ +286mo ago
Thompson
WeaponSMG · USSignificantly improved stability and accuracy.
- 🔫+2/-0▲ +286mo ago
STG 44
WeaponRifle · GermanMore manageable recoil at medium ranges.
- ⚙️+1/-1≈ 036mo ago
Player
GeneralLocomotion · Movement · CombatSlower movement and loss of dive mechanic, but more reliable grenade usage.
- ⚙️+2/-0▲ +237mo ago
General Systems
GeneralBugfixes · Audio · SystemGeneral stability and interaction improvements.
- +1/-1≈ 053mo ago
Trucks
VehicleLogistics · TransportBetter handling but more vulnerable to damage.
- ⚡+2/-0▲ +253mo ago
Satchel Charge
SkillAnti-Tank · ExplosiveMore reliable damage against vehicles and supply drops.
- 🔫+1/-1≈ 086mo ago
Tanks
WeaponVehicle · ArmorSignificantly reduced sustained fire capability for tank MGs.
- 🔫+2/-0▲ +286mo ago
LMGs
WeaponLMG · AutomaticIncreased lethality and effective range.
- ⚙️+1/-0▲ +137mo ago
HUD/UI
GeneralUI · XP · MenuGeneral clarity and correctness improvements to the HUD.
- 🗺️+1/-0▲ +153mo ago
Maps
MapEnvironment · Visuals · WorldImproved visual fidelity and corrected shooting collisions across multiple maps.
- ⚙️+1/-0▲ +172mo ago
Audio
GeneralSound · Immersion · SFXCosmetic audio update for US victories.
- 🔫+1/-0▲ +184mo ago
Luchs
WeaponArmor · Recon · GermanAdds a high-mobility anti-infantry option for the German army.
- 🔫+1/-0▲ +11mo ago
Medium Tanks
WeaponArmor · TankIncreased survivability against AT launchers.
- 🔫+1/-0▲ +11mo ago
Heavy Tanks
WeaponArmor · TankSlightly more durable engines.
- 🔫+1/-0▲ +11mo ago
Self-Propelled Artillery (SPA)
WeaponArmor · ArtilleryImproved engine durability.
- ⚙️+1/-0▲ +11mo ago
UI & Cosmetics
GeneralUI · DLC · CosmeticsGeneral quality of life and cosmetic bug fixes.
- 🔫+1/-0▲ +17mo ago
KV-2
WeaponArmor · Heavy TankImproved mobility and navigation over tracks.
- ⚙️+0/-1▼ -115mo ago
XP System
GeneralProgression · SupportRemoved an exploit that allowed players to instantly verify ping accuracy via the scoreboard.
- 🗺️+1/-0▲ +115mo ago
Tobruk
MapMap · EnvironmentSignificant stability and visual polish for the new Tobruk map.
- ⚙️+1/-0▲ +115mo ago
Admin Camera
GeneralAdmin · UIMinor QoL improvements for administrative tools.
- ⚙️+1/-0▲ +124mo ago
Mortain: Operation Lüttich Units
GeneralDLC · CustomizationGreater flexibility in using DLC units across more maps.
- 🗺️+1/-0▲ +127mo ago
Offensive
MapGame Mode · HQFixed critical vehicle spawning errors for both attackers and defenders.
- 🔫+0/-1▼ -128mo ago
British AT-Gun
WeaponAnti-Tank · British ForcesNo longer invulnerable to heavy armor rounds, returning to intended balance.
- ⚙️+1/-0▲ +136mo ago
Private Servers
GeneralBackend · Stability · RconImproved stability and uptime for private server hosting.
- 🗺️+1/-0▲ +137mo ago
Driel
MapMap · CollisionFixed a specific collision bug under a bridge.
- 🔫+1/-0▲ +143mo ago
Flamethrower
WeaponSupport · Area DenialSignificantly more lethal direct and ground fire.
- 🔫+1/-0▲ +143mo ago
Molotov
WeaponSupport · Area DenialIncreased lethality of ground fire.
- ⚙️+1/-0▲ +143mo ago
Recon
GeneralReconRecon garrisons are now functional for the rest of the team.
- ⚡+1/-0▲ +148mo ago
Precision Strike
SkillSupport · ArtilleryMuch cheaper to utilize precision strikes.
- 🔫+1/-0▲ +148mo ago
Soviet Mosin Sniper
WeaponSniper · SovietRestored intended long-range lethality.
- 🔫+1/-0▲ +148mo ago
Flare Gun
WeaponSupport · UtilityMore reliable enemy detection in close proximity.
- +1/-0▲ +153mo ago
US M4A1 Sherman Tank
VehicleUS · Tank · ArmoredBetter positioning and movement on the battlefield.
- +0/-1▼ -153mo ago
US Jumbo Sherman
VehicleUS · Tank · HeavySlower fire rate reduces sustained damage output.
- 🗺️+1/-0▲ +159mo ago
Stalingrad
MapEastern Front · OptimizationSmoother gameplay and better performance on the Stalingrad map.
- 🦸+1/-0▲ +163mo ago
Padre
HeroSupport · RifleEasier access to primary weaponry.
- ⚙️+1/-0▲ +163mo ago
General Combat
GeneralCombat · MechanicsImproved combat consistency and fixed critical shooting bugs.
- 🦸+1/-0▲ +164mo ago
Engineer
HeroSupport · ConstructionBarbed wire is now a more reliable obstacle.
- 🔫+1/-0▲ +168mo ago
STG
WeaponAutomatic · RifleRestored OHK headshots.
- ⚙️+1/-0▲ +172mo ago
Animations
GeneralAnimation · FPPImproved visual polish and reduced motion sickness for prone players.
- 🦸+1/-0▲ +184mo ago
Support
HeroSupport · LogisticsSupplies are now visible to the team, increasing the utility of the Support role.
- ⚙️+1/-0▲ +185mo ago
Engineer
GeneralSupport · LogisticsIncreased strategic importance for the Engineer role in resource management.
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Recent patches
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