PatchDiff
newsabout

Game Engine

GeneralStability · Backend · PC · System · Performance
2 patcheslast touched 27mo ago▲ +5

Power trajectory

Up = buffed, down = nerfed
0+5Feb 16, 2024Feb 20, 2024Feb 16, 2024 — 🛠️ PATCH 01.000.008 ⚙️ +2 / -0 (cum +2)Feb 20, 2024 — 🛠️ PATCH 1.000.10 (PC) ⚙️ +3 / -0 (cum +5)
Zoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 🐛Bug fixragdoll replication

      Fixed a crash occurring during the replication of ragdoll physics momentum.

      Fixed crash when replicating ragdoll momentum.

    • 🐛Bug fixdestruction replication

      Fixed a crash triggered by the replication of destructible environment objects.

      Fixed crash when replicating destructions.

    • 🐛Bug fixreward display

      Fixed a crash that occurred when the mission end rewards screen was displayed.

      Fixed crash when displaying the mission end rewards.

    • 🛠QoLplatform authentication

      Improved platform authentication to resolve the black screen issue encountered during game startup.

      Improved the way that we handle platform authentication to avoid things like the black screen issue at startup.

    • 🛠QoLbackend communication

      Optimized communication between the client and backend to improve overall server performance.

      Improvements to our client > backend communication for better backend performance.

    • 🛠QoLlogin error messagingAdded

      Added a clear error message for login error 10002038 to help players diagnose connection issues.

      Added proper login error message for error "10002038."

    • 🐛Bug fixStability

      Fixed three major crashes related to the particle renderer and ragdoll physics.

      neutral

    • 🐛Bug fixGPU PrioritizationIntegratedDedicated

      Fixed an issue where laptops prioritized integrated graphics over the dedicated GPU, improving performance.

      neutral