Matchmaking
GeneralSystem · Network · PC · Connectivity · UI
4 patcheslast touched 17mo ago▲ +7
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲🎯Behaviorwait time
General matchmaking improvements to reduce the time players spend waiting for a lobby.
- ▲🐛Bug fixconnection stability
Fixed an issue that caused forced disconnections during specific conditions in Illuminate missions.
- ▲🐛Bug fixquickplay block rate100%→0%
Fixed a critical bug that completely blocked PC players from using quickplay matchmaking.
Resolved a 100% block issue for quickplay matchmaking on PC.
- ▲✨Newquickplay retry—→Added
Added an automatic retry mechanism to quickplay to improve the reliability of finding matches.
Implemented an automatic retry mechanism to quickplay.
- ▲🎯BehaviorPlayfab environment
Optimized Playfab data to allow for more effective lobby matchmaking.
neutral
- ▲🎯BehaviorLobby Filtering
The filter system now excludes full lobbies when searching, reducing wasted time for players.
neutral
- ▲🎯Behaviorsuccess rate
Improved the matchmaking success rate to reduce connection failures when joining games.