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Matchmaking

GeneralSystem · Network · PC · Connectivity · UI
4 patcheslast touched 17mo ago▲ +7

Power trajectory

Up = buffed, down = nerfed
0+7Feb 9, 2024Dec 18, 2024Feb 9, 2024 — 01.000.004 +1 / -0 (cum +1)Feb 16, 2024 — 🛠️ PATCH 01.000.008 ⚙️ +2 / -0 (cum +3)Feb 20, 2024 — 🛠️ PATCH 1.000.10 (PC) ⚙️ +2 / -0 (cum +5)Dec 18, 2024 — PATCH 01.002.203 +2 / -0 (cum +7)
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Patch history

  1. Dec 18, 2024·PATCH 01.002.203+2
    • 🎯Behaviorwait time

      General matchmaking improvements to reduce the time players spend waiting for a lobby.

    • 🐛Bug fixconnection stability

      Fixed an issue that caused forced disconnections during specific conditions in Illuminate missions.

    • 🐛Bug fixquickplay block rate100%0%

      Fixed a critical bug that completely blocked PC players from using quickplay matchmaking.

      Resolved a 100% block issue for quickplay matchmaking on PC.

    • Newquickplay retryAdded

      Added an automatic retry mechanism to quickplay to improve the reliability of finding matches.

      Implemented an automatic retry mechanism to quickplay.

    • 🎯BehaviorPlayfab environment

      Optimized Playfab data to allow for more effective lobby matchmaking.

      neutral

    • 🎯BehaviorLobby Filtering

      The filter system now excludes full lobbies when searching, reducing wasted time for players.

      neutral

  2. Feb 9, 2024·01.000.004+1
    • 🎯Behaviorsuccess rate

      Improved the matchmaking success rate to reduce connection failures when joining games.