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Cavalry

GeneralHorse · Cavalry
3 patcheslast touched 30mo ago▲ +6

Power trajectory

Up = buffed, down = nerfed
0+6Sep 11, 2020Jan 25, 2024Sep 11, 2020 — Game Update. Battlefield Additions +3 / -1 (cum +2)Aug 16, 2021 — Game Update. Bug Fixes & Community Spotlight! +3 / -0 (cum +5)Jan 25, 2024 — Napoleon's Rise! Fixes & Additions V2 +1 / -0 (cum +6)
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Filter by change type:2 types in this subject

Patch history

    • 🐛Bug fixpositioning

      Fixed an issue where cavalry would float on specific maps.

      bugfix

    • 🐛Bug fixWeapon Shufflingaudio triggerconstantcorrect

      Fixed the weapon shuffling sound playing constantly while on horseback.

      bugfix

    • 🐛Bug fixserver logs

      Fixed a server-side error log that occurred when swapping maps with cavalry units.

      bugfix

    • 🐛Bug fixRight Strikeinteraction

      Fixed an issue where striking to the right from horseback could sometimes get stuck.

      bugfix

    • 🐛Bug fixMounted Attackinput

      Fixed a bug where mounted attacks would stop even while the player continued to hold the attack button.

      bugfix

    • 🎯Behaviorcollision

      Horse-to-horse collision is now more reliable, improving the feel of cavalry engagements.

      bugfix

    • 🐛Bug fixSprintingfunctionality

      Fixed an issue where sprinting on horseback was not working as intended.

      bugfix

    • 🐛Bug fixSword Strikedelayincreasednormal

      Removed an unintended delay when striking with a sword while on horseback.

      bugfix

    • 🐛Bug fixSword Strikehit registration

      Fixed a bug where strikes would miss if the player hit their own horse and the enemy simultaneously.

      bugfix

    • 🎯BehaviorMeleeblock chanceeasier

      Players on foot can now more easily block incoming strikes from cavalry, reducing cavalry's oppressive power.

      balance