Cavalry
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixpositioning
Fixed an issue where cavalry would float on specific maps.
bugfix
- ≈🐛Bug fixWeapon Shufflingaudio triggerconstant→correct
Fixed the weapon shuffling sound playing constantly while on horseback.
bugfix
- ≈🐛Bug fixserver logs
Fixed a server-side error log that occurred when swapping maps with cavalry units.
bugfix
- ▲🐛Bug fixRight Strikeinteraction
Fixed an issue where striking to the right from horseback could sometimes get stuck.
bugfix
- ▲🐛Bug fixMounted Attackinput
Fixed a bug where mounted attacks would stop even while the player continued to hold the attack button.
bugfix
- ▲🎯Behaviorcollision
Horse-to-horse collision is now more reliable, improving the feel of cavalry engagements.
bugfix
- ▲🐛Bug fixSprintingfunctionality
Fixed an issue where sprinting on horseback was not working as intended.
bugfix
- ▲🐛Bug fixSword Strikedelayincreased→normal
Removed an unintended delay when striking with a sword while on horseback.
bugfix
- ▲🐛Bug fixSword Strikehit registration
Fixed a bug where strikes would miss if the player hit their own horse and the enemy simultaneously.
bugfix
- ▼🎯BehaviorMeleeblock chance—→easier
Players on foot can now more easily block incoming strikes from cavalry, reducing cavalry's oppressive power.
balance