A maintenance update focusing on stability, bug fixes for naval physics, and the addition of sustained notes for musical instruments.

Holdfast: Nations At War
Fight on multiple fronts in Holdfast: Nations At War - A multiplayer first and third-person shooter set during the great Napoleonic Era and WW1. Charge into battle with over 150 players per server!
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Halloween event featuring increased XP, spooky cosmetics, and a teaser for the 'Age of Sail' expansion.
- Halloween CosmeticsCursed Heads—→Added
Unique Fred cursed ghoul-like heads added with unique voice lines and gestures from October 28th to November 9th.
- Age of Sail ExpansionNaval Combat—→Rework
Upcoming expansion will revolutionize 50v50 naval combat with new scenarios, modes, factions, and ship boarding.
Celebration of record-breaking player counts and a limited-time 1.5x XP event on official servers.
Preparation for the upcoming console crossplay release featuring new account linking, controller aim assist improvements, and UI updates.
- Generalaccount linking—→New Method
Introduced a new account linking method via official Discord for more stable retrieval of in-game rewards.
- Controlleraim assist—→Improved
General controller aim assist has been refined to improve the experience for controller users.
- ControllerMelee Modeaim assist—→Added
A subtle aim assist has been added to melee mode to create a more balanced experience for controller players.
- UIplatform icons—→Added
Platform icons are now visible in the server browser and in-game scoreboard, aiding in identifying crossplay partners.
Update focusing on squad camp balancing, quality of life improvements for new players, and preparation for the upcoming console release.
- Squad CampDeploymentcooldown—→2m m
The cooldown for the squad camp ability has been reduced to 2 minutes, allowing for faster redeployment.
- Light InfantrySquad Camp Spawnspawn limit3→Unlimited
Removed the limit on how many Light Infantry can spawn at a squad camp, allowing for larger skirmish groups.
- RiflemanSquad Camp Spawnspawn limit0→3
Riflemen are now permitted to spawn at squad camps, increasing their tactical flexibility.
- MusicianSquad Camp Spawnspawn limit2→3
Increased the number of Musicians allowed to spawn at a squad camp from 2 to 3.
- Flag BearerSquad Camp Spawnspawn limit1→2
Increased the number of Flag Bearers allowed to spawn at a squad camp from 1 to 2.
- +3 more
- Squad CampSquad Joiningprompt—→Added
Players are now prompted to join other squads if their camp is destroyed or when spawning fresh into a round.
- Controller UICombat State Indicatorvisual cue—→Added
Added a visual indication for controller users when swapping between shooting and melee modes to help new players.
A technical update focused on memory optimization and general bug fixes to improve game stability.
Role distribution
Patch impact split by role
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+5/-0▲ +53mo ago
General
GeneralSystem · Community · PatchGeneral quality of life improvements and bug fixes for UI and DLC restrictions.
- ⚙️+2/-0▲ +211mo ago
Controller
GeneralInput · AccessibilitySignificant quality-of-life and combat improvements for controller players.
- ⚙️+2/-0▲ +211mo ago
Squad Camp
GeneralDeployment · SquadsFaster redeployment and better squad integration for new players.
- ⚙️+2/-0▲ +218mo ago
Building Legacy
GeneralProgression · Rewards · ClassNew way to earn premium currency and titles through class leveling.
- ⚡+1/-0▲ +13mo ago
Instruments
SkillMusic · SocialEnhanced musical expression and song quality.
- ⚙️+1/-0▲ +17mo ago
XP Gain
GeneralProgression · EventFaster leveling for all classes during the event period.
- 🦸+1/-0▲ +111mo ago
Light Infantry
HeroInfantry · LightCan now swarm squad camps without restriction.
- 🦸+1/-0▲ +111mo ago
Rifleman
HeroInfantry · RifleGained the ability to spawn at squad camps.
- 🦸+1/-0▲ +111mo ago
Musician
HeroSupportSlightly more support presence possible at squad camps.
- 🦸+1/-0▲ +111mo ago
Flag Bearer
HeroSupport · ObjectiveIncreased redundancy for flag-based objectives at camps.
- 🦸+1/-0▲ +111mo ago
Surgeon
HeroHealer · SupportBetter sustain available at squad camps.
- 🦸+1/-0▲ +111mo ago
Carpenter
HeroSupport · EngineerFaster fortification and repair at squad camps.
- 🦸+1/-0▲ +111mo ago
Sergeant
HeroLeader · SupportMore leadership presence available at squad camps.
- ⚙️+1/-0▲ +111mo ago
Controller UI
GeneralConsole · UIImproved clarity for controller users regarding their current combat state.
- ⚙️+1/-0▲ +117mo ago
Audio
GeneralSettings · UI · SoundSignificantly improved audio clarity and customization options.
- 🦸+1/-0▲ +117mo ago
Officer
HeroCommand · LeaderImproved combat fluidity while issuing orders.
- ⚙️+1/-0▲ +118mo ago
Orders System
GeneralUI · Progression · ObjectivesImproved clarity and reliability of the order tracking and reward system.
- 🗺️+1/-0▲ +118mo ago
Fort Al-Farid
MapMap · BugfixFixed critical objective capture and visual bugs.
- 🗺️+0/-0≈ 03mo ago
Naval Physics
MapSailing · ShipsImproved stability and predictability of naval movement and environment.
- ⚙️+0/-0≈ 07mo ago
Halloween Cosmetics
GeneralCosmetic · EventNew seasonal visual and audio customizations available.
- ⚙️+0/-0≈ 07mo ago
Age of Sail Expansion
GeneralNaval · Expansion · FutureMajor overhaul of naval gameplay coming in a future update.
- ⚙️+0/-0≈ 011mo ago
UI
GeneralInterface · CrossplayBetter visibility of player platforms.
- 🦸+0/-0≈ 017mo ago
Trench Raider
HeroInfantry · AssaultReduced survivability against firearms.
- 🦸+0/-0≈ 017mo ago
Engineer
HeroSupport · BuilderImproved collision and visual consistency for sandbag fortifications.
- 🗺️+0/-0≈ 018mo ago
Fort Schwarz
MapMap · Army SiegeTuned for better flow in Army Siege mode.
Top abilities tweaked
Most-touched abilities across all patches
Recent patches
Most recent 9