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MapEnvironment · Optimization · Bugfix
2 patcheslast touched 25mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1May 14, 2021Jun 13, 2024May 14, 2021 — Update. Optimisations V2 +1 / -0 (cum +1)Jun 13, 2024 — Regiment Warfare! Fixes & Additions V1 +0 / -0 (cum +1)
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Patch history

    • 🐛Bug fixHeartmound

      Fixed an issue where the capture point was displayed twice on Heartmound.

      UI fix

    • 🐛Bug fixPort Nile

      Fixed swivel cannons being invisible on Port Nile.

      Visual fix

    • ✂️RemovedOasisDuplicate CannonRemoved

      Removed a duplicate cannon on Oasis that prevented players from moving the piece.

      Collision fix

    • ✂️RemovedCamp SalamancaDuplicate HouseRemoved

      Removed a duplicate house on Camp Salamanca.

      Cleanup

  1. May 14, 2021·Update. Optimisations V2+1
    • 🎯BehaviorperformanceOptimized

      Performance optimizations applied to Autumn Watch, Marquette, Heartmound, Sacred Valley, and Aspern.

    • 🐛Bug fixspawn area

      Fixed a bug on Glacier that allowed players to spawn atop the cave.

    • 🐛Bug fixcannon

      Fixed a stuck cannon on Tahir Desert.

    • 🐛Bug fixrocket launcher

      Fixed a stuck rocket launcher emplacement on Aspern.

    • 🐛Bug fixinteractable gate

      Fixed a gate on Port Nile that was difficult to interact with.

    • 🐛Bug fixtexture

      Fixed an incorrectly textured pillar on Marquette.