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Hard difficulty rebalancing

DifficultyHard Difficulty · XP · QTE · Balance
1 patcheslast touched 2w ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 4, 2026Aug 4, 2026Aug 4, 2026 — Patch Notes: Hotfix v0.16.1 +0 / -0 (cum 0)
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Patch history

    • 📊Numericxp gain rateHard 0.16Normal

      XP gain rate on Hard difficulty now matches Normal (effectively doubled).

    • 📊NumericQTE on-screen durationExtended by 15% s

      The zombie grab quick time event (QTE) on-screen duration is extended by 15% on Hard.

    • 📊NumericQTE input allowanceOne incorrect input allowed

      One incorrect QTE input is allowed, matching Normal difficulty.