Hotfix v0.16.1 for Into the Dead: Our Darkest Days focuses on bug fixes, balance tweaks to Hard difficulty, and quality-of-life adjustments.
- Survivors and movement fixesstuck—→Fixed
Fixed an issue where survivors could get stuck while being grabbed by zombies.
- Backpack item count fixinventory—→Fixed
Fixed an issue where going back and forth into the Prepare for Scavenge screen could double the amount of items survivors had in their backpack.
- Marksman trait with Brute Double shotgunMarksman traitdamage
Fixed an issue where the Marksman trait was not applying extra damage with the Brute Double shotgun.
- Shelter teleport/cleared state fixcleared shelter reset—→Fixed
Fixed an issue where survivors sometimes couldn't move into a cleared shelter; the cleared state now resets properly when reentering.
- Survivors and movement fixesslow—→Reduced
Stamina is now generated more slowly while survivors are sprinting and while in a grab.
- Controller defaults migrationcontrols—→Updated
Updating from 0.15 to 0.16 would reset controls to new defaults on keyboard/mouse; now also applies to controller to prevent input binding conflicts.
