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Graphics

GeneralVisual · Stability · Performance · Visuals
2 patcheslast touched 26mo ago▲ +5

Power trajectory

Up = buffed, down = nerfed
0+5Sep 12, 2023Mar 19, 2024Sep 12, 2023 — 2023 Season 4 Patch 1 Hotfix 1 Release Notes [2023.09.11.03] +3 / -0 (cum +3)Mar 19, 2024 — 2024 Season 2 Patch 1 Hotfix 1 Release [2024.03.18.01] +2 / -0 (cum +5)
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Patch history

    • 🐛Bug fixWindow Resizingstability

      Fixed a crash/issue occurring when resizing the window while quarter-resolution particles were present.

      Fix

    • 🐛Bug fixAuto Configuration Toolstability

      Fixed an immediate simulation crash that occurred after the first run of the Graphics Auto Configuration tool.

      Fix

    • 🛠QoLMirrorsdynamic object shadowslinked to Higher Detail In Mirrorsindependent control

      Added options to independently control dynamic object shadows in mirrors, allowing for higher detail mirrors without the performance cost of shadows.

    • 🎯BehaviorCube Mapsdynamic object shadowsenableddisabled

      Cube maps no longer render dynamic object shadows, reducing the computational cost.

    • 🐛Bug fixDeferred Rendering Listmaximum rendered shapestoo lowincreased

      Increased the maximum allowable rendered shapes to prevent simulator crashes caused by overrunning the shape buffer.