Graphics
GeneralVisual · Stability · Performance · Visuals
2 patcheslast touched 26mo ago▲ +5
Power trajectory
Up = buffed, down = nerfedZoom into one ability:5 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲🐛Bug fixWindow Resizingstability
Fixed a crash/issue occurring when resizing the window while quarter-resolution particles were present.
Fix
- ▲🐛Bug fixAuto Configuration Toolstability
Fixed an immediate simulation crash that occurred after the first run of the Graphics Auto Configuration tool.
Fix
- ▲🛠QoLMirrorsdynamic object shadowslinked to Higher Detail In Mirrors→independent control
Added options to independently control dynamic object shadows in mirrors, allowing for higher detail mirrors without the performance cost of shadows.
- ▲🎯BehaviorCube Mapsdynamic object shadowsenabled→disabled
Cube maps no longer render dynamic object shadows, reducing the computational cost.
- ▲🐛Bug fixDeferred Rendering Listmaximum rendered shapestoo low→increased
Increased the maximum allowable rendered shapes to prevent simulator crashes caused by overrunning the shape buffer.