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Race Control

GeneralSystem · UI · Rules · Penalty · Simulation · Penalties · Race Control · Official Sessions
9 patcheslast touched 18mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Sep 11, 2020Dec 17, 2024Sep 11, 2020 — iRacing 2020 Season 4 Hotfix 1 +0 / -0 (cum 0)Oct 29, 2020 — iRacing 2020 Season 4 Patch 4 Hotfix 1 +0 / -0 (cum 0)Mar 19, 2021 — iRacing 2021 Season 2 Patch 1 Hotfix 1 +0 / -0 (cum 0)Apr 12, 2021 — iRacing 2021 Season 2 Patch 3 Hotfix 1 +0 / -0 (cum 0)Jul 16, 2021 — iRacing 2021 Season 3 Patch 3 Hotfix 1 +1 / -0 (cum +1)Sep 22, 2022 — 2022 Season 4 Patch 1 Hotfix 1 [2022.09.21.03] +0 / -0 (cum +1)Oct 27, 2022 — 2022 Season 4 Patch 2 Hotfix 1 Release Notes [2022.10.25.02] +0 / -0 (cum +1)Dec 15, 2022 — 2023 Season 1 Hotfix 2 [2022.12.14.02] +1 / -0 (cum +2)Dec 17, 2024 — 2025 Season 1 Hotfix 2 Release Notes [2024.12.16.02] +0 / -0 (cum +2)
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Patch history

    • 🐛Bug fixActive Reset

      Fixed a critical issue where custom sectors could not be set using the Active Reset feature.

      bugfix

    • 📊Numericpenalty typestop-and-godrive-through

      The penalty for the second-line leader being ahead of the first-line leader at the green flag is now a drive-through instead of a stop-and-go.

      Less severe penalty for second-line leader positioning at green flag

    • 🎯BehaviorRolling Startgreen flag trigger

      Fixed a bug where races would not go green if there was no inside line leader during a rolling start.

      bugfix

    • 🐛Bug fixPace Car Logic

      Fixed an issue where the pace car pulled off too early at tracks like Wheatland, preventing premature green flags.

      Fixed premature green flag at Wheatland.

    • 🐛Bug fixCaution Order

      Fixed an issue where cars in incidents were marked incorrectly in pace order, which previously negated wave-arounds.

      Fixed wave-around and positioning bugs.

    • 🐛Bug fixTire Compound Rule

      Fixed a bug where the pace car incorrectly indicated a need for tire compound changes or faced disqualification.

      Fixed pace car DQ bug.

    • 🛠QoLSplit Times

      Split times now use correct precision to ensure sim display and results match exactly.

      Precision update.

    • 🐛Bug fixQualifying Laps

      Fixed an issue where qualifying laps could be marked as invalid if they ended in an unscored state.

      Fixed invalid lap marking.

    • 🐛Bug fixEOL Penalty clearing

      Fixed a severe bug where Lucky Dog recipients remained stuck with End of Line penalties for the rest of the event.

    • 🐛Bug fixmissed-start release

      Fixed an issue where missed-start vehicles in multi-class sessions were released too early when far behind the lead pack.

      bugfix

    • 🎯BehaviorCautionwave-by logic

      Fixed a bug where drivers on track would incorrectly receive a wave-by to pass the leader if the leader was in the pit lane during a caution.

      bugfix

    • 🔁ReworkPit Exit DelayComputation LogicUpdated

      Updated pit exit delay logic to support more cases, specifically fixing the land-rush at Crandon International Raceway.

      Simulation

    • 🐛Bug fixdisqualification

      Fixed a critical issue where users were randomly disqualified in Official Sessions immediately upon entry with an 'Admin Penalty' reason.

      Fixed random Admin Penalty DQs.