PatchDiff
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AI Factions

GeneralAI · World · Combat
1 patcheslast touched 130mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Nov 4, 2015Nov 4, 2015Nov 4, 2015 — Update 0.76.0 (Experimental Build) Released +0 / -0 (cum 0)
Zoom into one ability:3 abilities tracked
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Patch history

    • NewWar Campaignsmission systemAdded

      NPC factions can now launch dynamic war campaigns and missions; these can be stopped by destroying the faction's base.

      Mechanic

    • 🎯BehaviorSquad MovementformationAdded

      AI squads now move in formation, improving tactical realism.

      Behavior

    • NewPopulationbandit campsAdded

      Added random bandit camps to provide a regenerating population source for bandit factions.

      World