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Buildings

GeneralConstruction · Economy · Base Building
3 patcheslast touched 107mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+2Mar 31, 2016Sep 27, 2017Mar 31, 2016 — Beta Update 0.90 Released +1 / -0 (cum +1)Dec 6, 2016 — 0.95.7 Release (experimental build) +1 / -0 (cum +2)Sep 27, 2017 — New map section released for "Experimental" build +0 / -1 (cum +1)
Zoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 📊Numericpurchase cost100%150%

      Destroyed buildings now cost 50% more to purchase, increasing the cost of reclaiming ruins.

      Price increase

    • 📊NumericDismantlingmaterial return0Some

      Dismantling buildings now returns a portion of the materials used, reducing the cost of restructuring bases.

      Dismantling now returns materials

    • 🔁ReworkstructureSingle floorMultiple floors

      Buildings have been updated to allow multiple floors and the ability to mount turrets on rooftops.

      Buildings now support multiple floors and rooftop turrets.

    • 🔁ReworkmaterialsMultiple

      Buildings now utilize multiple materials, with machinery specifically requiring iron and copper.

      Machinery now requires iron and sometimes copper.