Engine
GeneralPerformance · Graphics
1 patcheslast touched 124mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲🎨Visualshadows—→New System
Implemented a new shadow system that improves both visual quality and performance.
New shadow system is visually better and faster.
- ▲🎨Visualterrain engine—→New System
New terrain engine increases performance and improves the rendering of distant mountains.
Faster performance and better distant mountain detail.
- ▲🎨Visuallighting—→PBR & HDR
Overhauled the lighting system with PBR and HDR for significant visual improvement.
Overhauled global lighting system.
- ▲🎯Behaviorpathfinding—→Long-range
Added a long-range pathfinding system allowing characters to navigate to distant visible landmarks using roads.
Characters can now pathfind to distant mountains via roads.
- ▼✂️RemovedDirectX supportDX9/DX11→DX11 Only
Removed 32-bit support and temporarily disabled DirectX 9 mode due to high memory requirements.
DirectX 9 mode is currently broken; 32-bit support removed.