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Engine

GeneralPerformance · Graphics
1 patcheslast touched 125mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Mar 31, 2016Mar 31, 2016Mar 31, 2016 — Beta Update 0.90 Released +4 / -1 (cum +3)
Zoom into one ability:1 abilities tracked
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Patch history

  1. Mar 31, 2016·Beta Update 0.90 Released+4-1
    • 🎨VisualshadowsNew System

      Implemented a new shadow system that improves both visual quality and performance.

      New shadow system is visually better and faster.

    • 🎨Visualterrain engineNew System

      New terrain engine increases performance and improves the rendering of distant mountains.

      Faster performance and better distant mountain detail.

    • 🎨VisuallightingPBR & HDR

      Overhauled the lighting system with PBR and HDR for significant visual improvement.

      Overhauled global lighting system.

    • 🎯BehaviorpathfindingLong-range

      Added a long-range pathfinding system allowing characters to navigate to distant visible landmarks using roads.

      Characters can now pathfind to distant mountains via roads.

    • ✂️RemovedDirectX supportDX9/DX11DX11 Only

      Removed 32-bit support and temporarily disabled DirectX 9 mode due to high memory requirements.

      DirectX 9 mode is currently broken; 32-bit support removed.

Engine balance history — Kenshi · PatchDiff