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Slaves

GeneralRecruitment · NPC · Social
2 patcheslast touched 117mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Nov 6, 2015Dec 6, 2016Nov 6, 2015 — Update 0.76.2 (Experimental build) +1 / -0 (cum +1)Dec 6, 2016 — 0.95.7 Release (experimental build) +1 / -0 (cum +2)
Zoom into one ability:3 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 📊NumericpopulationIncreased

      Increased the number of slaves available in slave towns.

      More slaves in slave towns

    • 🎯BehaviorRecruitmentjoin chanceEqualLow-level higher / Bandits lower

      Low-level slaves are now more likely to join the player, while captured bandits are less likely.

      Low-level slaves more likely to join, bandits less likely

    • 🎯BehaviorEscape AIfollow speedImproved

      Tweaked follow AI for escaping prisoners so they prioritize keeping up with the player over fighting enemies.

      Escaping slaves now keep up with player

    • 🐛Bug fixStatus tagEscapeeFree

      Fixed an issue where newly bought or freed slaves were incorrectly tagged as escapees after saving and loading.

      Fixed save/load bug